By using AnimeStudioTutor.com you agree to our use of cookies to enhance your experience. Close

Control Switch Layers With Bones

Control Switch Layers With Bones

6 comments

Tutorial Number: 144
Made with: Anime Studio Pro 8
Level: Intermediate

With this script you can control switch layers with bones.

The supporting file contains the script and the example file used in this tutorial.

The script was written by Vernon Zehr (aka heyvern)
View thread on lostmarble forum

Vern's World - Youtube Channel

1. Create The Character

First use the Character Wizard (Available in Anime Studio 8+) to create a creature that we can work with. (Any character will do for this tutorial)

Character Wizard
FIGURE 1-1 Character Wizard


Once created, you will see that Anime Studio has created different views of the character within a switch layer. In each of these layers there are bone groups with more layers and switches (for eyes, mouths and arms etc.)

Create a new bone layer and move the character layer inside.

Character layer has been moved inside new bone layer
FIGURE 1-2 Character layer has been moved inside new bone layer

2. Add The Controlling Bones

Next create a new bone and name it the same as one of the switch layers.

In FIGURE 2-1 the bone has been named (3) the same as the body switch layer (1)

Control Bones
FIGURE 2-1 Control Bones


Set the bone constraints to -90 and 90 degrees

Bone Constraints
FIGURE 2-2 Bone Constraints


Do this for each switch layer that you wish to control.

Tip

You can copy and paste the bones to speed things up. Remember to re-name each bone to the corresponding switch layers.

3. Add Help Text

To help you remember which bone controls which switches you can add some labels.

Create a new vector layer (1) and add the corresponding text to it.

Make sure you set the layer's properties so that it's set not to render (2)

Help Text
FIGURE 3-1 Help Text


Final Set-up
FIGURE 3-2 Final Set-up


The controlling bones can be arranged however you like, you may find it more helpful if they are arranged off the set.

4. Add The Script

We now need to release the layer so that the bones don't animate the layer as they would by default.

Select the main character layer and the go to 'Bone' > 'Release layer'

Release Layer
FIGURE 4-1 Release Layer


Open the layer settings for the parent bone layer (the one with the controlling bones) then click the 'Embedded script file' option, select the script in the pop-up window.

Add The Script
FIGURE 4-2 Add The Script


Now move to frame 1 and manipulate one of the control bones, you should find that by doing so you are swapping between layers in that switch layer.

Supporting Content

Download Details
Zip File Size: 106KB
Last updated: 17 Aug 2012 07:27:33
Made with: Anime Studio Pro 8
File Name: anime_studio_tutor_files_144.zip

Rate This Tutorial
Once you have completed this tutorial, please give it a rating:

6 Rates (5)
 
Comments

Please use the 'reply' button on a comment if you wish to reply to someone.


Other Tutorials In This Category
Tutorial Author

Created:
Updated: 16 Dec 2015
Tutorial Views: 15473

Buy Moho (Anime Studio)
Moho Pro 12 in now out!
Social
Tagged with: