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Found 355 results for tutorialhttps://www.animestudiotutor.com/bones/forward_walk_cycle/
8 July 2012ShoNuff93
This is a tutorial was made to show anime studio users how to use the bone scale, bone rotate and camera tools to make a simple walk cycle animation for a forward facing character.
https://www.animestudiotutor.com/bones/forward_walk_cycle_ii/
8 July 2012ShoNuff93
This is a revise video of how to make a forward facing character in anime studio. After seeing how Selgin used his walk ruler I realized that using reference points really helps out the animation. This looks much better than the original post.
https://www.animestudiotutor.com/bones/making_cloth/
8 July 2012ShoNuff93
This is a quick 5 minute tutorial on how to simulate cloth movement in anime studio. It's a pretty simple concept but very effective. You can fine tune the technique to make very realistic clothes for characters, flags, capes ect.
https://www.animestudiotutor.com/bones/hovering_and_floating_effect/
8 July 2012ShoNuff93
This video is to show anime studio users how to make objects hover in just a few quick steps. This technique can be used for a variety of objects. UFO's, superhero's elemental effects ect
https://www.animestudiotutor.com/layers/layer_ordering_for_beginners/
10 August 2012AnimeStudioTutor
This is a basic tutorial on setting up Anime Studio to allow animated layers.
Once layer ordering has been turned on, any re-ordering of the layers will be recorded.
For example, if you move 5 seconds into the animation, and move a layer from the bottom of the group to the top, a key point would be added. When the animation reaches this point that layer will go from the bottom to the top - i.e. from the back to in front.
https://www.animestudiotutor.com/lip_sync/lip_sync_basics/
28 June 2012CartoonLearning
How to lip sync in Anime Studio. Watch this Anime Studio lip sync tutorial if you've been having problems getting your character's mouth correct.
https://www.animestudiotutor.com/bones/adding_movement_to_a_character/
8 July 2012ShoNuff93
This is a tutorial for adding movement to a character that is already rigged with bones. It's less a tutorial and more on how to make key frames for quick movements. This is assuming you already know how to rig a character with bones.
https://www.animestudiotutor.com/physics/animating_gears_with_physics/
8 April 2012AnimeStudioTutor
Using the physics in Anime Studio we can rotate all the gears automatically with ease. One gear is set as a motor and the others are set to 'pivot on origin'.
https://www.animestudiotutor.com/bones/basic_bone_rigging/
4 June 2012CartoonLearning
This tutorial quickly covers bones, binding and layers.
https://www.animestudiotutor.com/animation/head_turn/
4 June 2012MrBallato
Head turn using switch layers
Showing tutorials 1 to 10 of 355