About me:Nothing yet added
8 April 2012
Using the physics in Anime Studio we can rotate all the gears automatically with ease. One gear is set as a motor and the others are set to 'pivot on origin'.
8 July 2012
This is a tutorial on using physics in anime studio. It's in reference to to the dominoes tutorial I created earlier so view that for more info. This video was made to just show some of the features of the physics engine that's built into anime studio and inspire people to play with it more and come up with new ways of animating things.
21 December 2013
With a combination of Dynamic Bones and Smart Bone dials, you can create realistic breast physics for any of your female characters. You can combine these techniques or use them separately, depending on your needs. In the end, this video will take you through the process in adding some polish (and bounce) to the ladies of Anime Studio.
Recorded By: Jim Mills
Narrated By: Chad Troftgruben
1 October 2012
In this 1-hour webinar Victor Parades will show you how his workflow for character rigging has improved with the new features of Anime Studio Pro 9. Using Smart Bones, Victor will demonstrate how to set up very simple bone rigging to complex simulated 3D rigs which would have been impossible in previous versions. Watch this professional artist at work and gain a valuable insight into his workflow.
8 July 2012
Part 2: This is a video tutorial on how to make a flamethrower or blow torch type of effect in anime studio using particles and layer effects.
How To Make A Flamethrower: Part 1