About me:
Hi! My name is Larry Rains. I love Florida beaches, Golf, and Mexican food, but what I really enjoy is Drawing and creating Animation. : )Website: http://larryrains.com
Last 4 Tutorials Completed:
https://www.animestudiotutor.com/bones/webinar_character_rigging/
24 June 2012
Join Victor Paredes in this one-hour webinar as he demonstrates his techniques for rigging characters and objects in Anime Studio. Learn how he sets up his bones and rigging for vector shapes, images, and soft shapes. See how these interact with the timeline and keyframes. Victor will also give you tips on rigging quadrupeds and other non-human creatures and finish off the hour answering your questions.
https://www.animestudiotutor.com/bones/making_cloth/
8 July 2012
This is a quick 5 minute tutorial on how to simulate cloth movement in anime studio. It's a pretty simple concept but very effective. You can fine tune the technique to make very realistic clothes for characters, flags, capes ect.
https://www.animestudiotutor.com/3d_content/3d_creation/
6 June 2012
Although Anime Studio is a 2D program, it does have some 3D features such as the ability creating a 3D shape from a vector layer, these 3D objects can then be animated within the program. They can also be saved as .obj files.
https://www.animestudiotutor.com/bones/smart_bones/
16 March 2013
The new Smart Bones feature in Anime Studio Pro allows you to have more control over shapes when you bend them with bones. You can use Smart Bones to control the following types of scene elements.
Roboc2 and Bones Actions