By using AnimeStudioTutor.com you agree to our use of cookies to enhance your experience. Close

Member Since: 20 January 2014
Last Logged In: 12 February 2017
Comments: 1
Location:
Cairo
Egypt

  • Making Puffin Rock Webinar - Moho in a TV Series

    18 November 2016 at 06:32:42 PM
    great lessons for professional animation studios process , thanks , but could we more about modeling Oona , especially for mouths and eyes action how they are work well with head turn action , and why almost all layers are referenced copy ? , please , thanks
*A maximum of 5 past comments will be shown here

I'm not following anyone at the moment.

No-one is following me yet.

Total Shared Files: 0

I don't have any shared files added yet

Total Films Added: 0

I don't have any films added yet


Last 5 Tutorials Completed:

How to use physics in Anime Studio
How to use physics in Anime Studio - Anime Studio Tutorial
//www.animestudiotutor.com/physics/how_to_use_physics_in_anime_studio/
14 May 2016

Probably one of the least used, best kept secrets of Anime Studio is the EXTREMELY powerful physics engine that can be used to create animations! This tutorial just covers the basics of physics but only scratches the surface of what you can to with it!

You can create crumbling buildings, breaking glass, destructible environments and debris, impact objects like bowling pins, rag doll characters... the list of possibilities goes on and on!

It isn't used a lot from what I've seen but hopefully those of you who see this find this useful and start using it more and more! It is extremely fun to play around with and with the right imagination could be really useful in practical animations!


Moving a Pump with Physics
Moving a Pump with Physics - Anime Studio Pro Tutorial
//www.animestudiotutor.com/physics/moving_a_pump_with_physics/
31 May 2013

Animating this small graphic was made easy with the help of bones and physics. This tutorial gives a quick overview of how this was created.


Fun with Physics
Fun with Physics - Anime Studio Pro 8 Tutorial
//www.animestudiotutor.com/physics/fun_with_physics/
8 July 2012

This is a tutorial on using physics in anime studio. It's in reference to to the dominoes tutorial I created earlier so view that for more info. This video was made to just show some of the features of the physics engine that's built into anime studio and inspire people to play with it more and come up with new ways of animating things.


Animating Gears With Physics
Animating Gears With Physics - Anime Studio Pro 8 Tutorial
//www.animestudiotutor.com/physics/animating_gears_with_physics/
8 April 2012

Using the physics in Anime Studio we can rotate all the gears automatically with ease. One gear is set as a motor and the others are set to 'pivot on origin'.


Creating Soccerball Physics
Creating Soccerball Physics - Moho (Anime Studio) Tutorial
//www.animestudiotutor.com/physics/creating_soccerball_physics/
20 November 2016

This is a tutorial on using physics and how to CHANGE the direction of objects within a physics group while animating.

For this, I created the movement of the physics objects first and then animated the artwork after to make them look like they were interacting with one another.