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Found 69 Tutorials
Rigging Proper Strawberry
Rigging Proper Strawberry - Moho (Anime Studio) Tutorial
https://www.animestudiotutor.com/bones/rigging_proper_strawberry/
23 April 2017 McCoy Buck

Learn how to rig Proper Strawberry - step by step in this live workshop.

This is part 1 - Part 2 | Part 3

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Waving Flag or Moving Cloth in Anime Studio
Waving Flag or Moving Cloth in Anime Studio - Anime Studio Tutorial
https://www.animestudiotutor.com/bones/waving_flag_or_moving_cloth_in_anime_studio/
20 July 2016 ShoNuff93

This is a tutorial on how to simulate a flag or any other type of material look like it is blowing in the wind as well as how to simulate cloth movement...somewhat realistically!

This technique was NOT created by me! All credit goes to Victor Paredes.

https://www.youtube.com/user/tazatriste

For those of you who don't know, he is an Anime Studio Guru, professional animator and works with SmithMicro!

This was upload with his permission on the channel "Gilbert Concepcion". The channel seems to be inactive for a few years but you can check out his original video here!

This video covers the same concept but uses bones so you can add textures or pictures onto your object if you want to make your objects look more realistic.

The video also covers a technique I came up with a long time ago to mimic the movement of cloth. It's not perfect but you guys might find it useful for your animations!

Cortosis - Scoring Action by Kevin MacLeod is licensed under a Creative Commons Attribution license
Source | Artist


Female Mouths in Anime Studio
Female Mouths in Anime Studio - Anime Studio Tutorial
https://www.animestudiotutor.com/bones/female_mouths_in_anime_studio/
20 July 2016 ShoNuff93

This is an update/tutorial on making a rigged body turn character and creating lips for female characters.

This tutorial probably wasn't necessary because it literally can be summed up by saying "Watch my character creator tutorial. See the part where I make mouths? Just do that but add lips!" LOL! The same can be said about making a female character really. This is no difference in the construction of a male or female, just slightly different art. But I suppose this is good for those of you who just want to see creating mouths and that alone so in that sense it's good.

The body turn at the beginning is a little ambitious but I want to make a character that can really dance so I'm making it to see how much better I can make a music video like I did before with all of the new improvements to AS. Just wanted to keep you all posted!


Fighting Scene in Anime Studio
Fighting Scene in Anime Studio - Anime Studio Tutorial
https://www.animestudiotutor.com/bones/fighting_and_character_interaction_in_anime_studio/
20 July 2016 ShoNuff93

This tutorial is not a how to create a specific fight sequence in Anime Studio but rather some tips, tricks and techniques that will allow you to create certain movements and interactions with more than one character.

It goes over using cycles to create jumping, perpetual motion, additive cycles, the use of onion skins to help make walking movements, hot to create a punch and reaction and using reference layers to create different depths for individual parts of each character.

Making a tutorial on creating an actual complete fight scene would take days if not weeks to cover everything so think of this as more of a tips video than anything else!

If you've never created a character in Anime Studio before I suggest you watch my tutorials for designing a character and the AT-AT walker to see how to rig a character and how to use target bones. The character design tutorial also covers how I make a face rig too!

If you're looking to make a much more complex type of fight scene, look up frame-by-frame animation and fight scenes on youtube. There are a few great tutorials on the subject and don't pass up the flash ones as the principal is the same!


How to make and rig an AT-AT in Anime Studio
How to make and rig an AT-AT in Anime Studio - Anime Studio Tutorial
https://www.animestudiotutor.com/bones/how_to_make_and_rig_an_at-at_in_anime_studio/
20 July 2016 ShoNuff93

This is more of a test rather than a tutorial but I wanted to share the process of making and rigging a character with a technique that introduced to me on the Anime Studio Pro facebook page on a post by Paul McGrath. In it, he shared a tutorial about rigging a character so that when you move a part of the body, the body itself will move. It was made by Alexander Ptichkin ( I think thats his name) but it is in Russian so I couldn't understand. Victor Paredes of course came to the rescue and post a response on how he thought this might be done! So this is really just a test rig I had to make because I was so hype about trying the it out! As always there are probably a couple to tips and tricks that might help you guys and gals create your rigs a little faster so you can get to the fun part of bringing you art to life!!!!!


Bone Dynamics Part 2
Bone Dynamics Part 2 - Anime Studio Tutorial
https://www.animestudiotutor.com/bones/bone_dynamics_part_2/
16 April 2016 mtbuck24

Apply principles of animation with ease with Anime Studio's bone dynamics
Part 2: Bone Dynamics - Overlapping Action

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Bone Dynamics
Bone Dynamics - Anime Studio Tutorial
https://www.animestudiotutor.com/bones/bone_dynamics/
16 April 2016 mtbuck24

Apply principles of animation with ease with Anime Studio's bone dynamics
Part 1: Ik stretching - squash and stretch

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Music by: bensound.com

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Pros Tip Walk Cycle
Pros Tip Walk Cycle - Anime Studio Tutorial
https://www.animestudiotutor.com/bones/pros_tip_walk_cycle/
9 February 2016 McCoy Buck

Let's make a walk cycle in Anime Studio!
Breaking down the rig - 0:49
Setting up contact positions - 4:05
Setting up passing positions - 8:50
Setting up up/ down - 14:05
Setting up arms - 17:00
Setting up arm and hip rotation - 19:15
Setting up head rotation - 28:35

Free downloadable character: https://goo.gl/73O7fU

Join the Anime Studio Pro group: facebook.com/groups/AnimeStudioPros

Music by: bensound.com


Animating and Rigging Quadrupeds
Animating and Rigging Quadrupeds - Anime Studio Tutorial
https://www.animestudiotutor.com/bones/animating_and_rigging_quadrupeds/
29 January 2016 Smith Micro Graphics

Animating quadrupeds with bones may seem complicated, but the right tools can make it faster and easier to get smooth, lively results. Join Anime Studio Master Victor Paredes in this 1-hour webinar where he will demonstrate helpful techniques to make the rigging and walk animation process much simpler using Anime Studio Pro 11. Learn how Target Bones give you more control, how Additive cycles make the process quicker, and how overlapping actions make your quadruped look more alive. All of this and more will be demonstrated, plus you'll have the opportunity to get your questions answered by an expert!

For more information on our Anime Studio webinars go to: my.smithmicro.com/anime-studio-webinars.html

Thank you to artist Yi-Jen Liu for the use of her character in this webinar. yijenliu.com


Anime Studio Pro 11.2 Sketch Bones
Anime Studio Pro 11.2 Sketch Bones - Anime Studio tutorial
https://www.animestudiotutor.com/bones/anime_studio_pro_112_sketch_bones/
5 January 2016 Smith Micro Graphics

VĂ­ctor Paredes shows us how to use the new sketch bone tool in Anime Studio Pro 11.2


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