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Found 55 Tutorials
Animating a Detailed Head Turn
Animating a Detailed Head Turn - Anime Studio Tutorial
https://www.animestudiotutor.com/bones/animating_a_detailed_head_turn/
21 January 2014 LilredheadComics

In the last part of our head turning series, we utilize smart bones, point animation and other techniques to create a detailed head turn. This includes movement for hair, ears, eyes, nose, mouth and other facial details.

Recorded By: Jim Mills
Narrated By: Chad Troftgruben

Part 1 | Part 2 | Part 3


Animating a Head Turn with Smart Bones
Animating a Head Turn with Smart Bones - Anime Studio Tutorial
https://www.animestudiotutor.com/bones/animating_a_head_turn_with_smart_bones/
21 December 2013 LilredheadComics

There are many different ways to create head turns in Anime Studio. In this video, Chad and Jim demonstrate how to create a smooth head turn from front to left and then to right by using a Smart Bone dial.

Recorded By: Jim Mills
Narrated By: Chad Troftgruben


Drawing & Rigging A Hand Part 4
Drawing & Rigging A Hand Part 4 - Anime Studio Pro 9.5 Tutorial
https://www.animestudiotutor.com/bones/drawing__rigging_a_hand_part_4/
17 September 2013 Funksmaname

A series showing how to draw, rig and add smart bone finesse to a hand in Anime Studio Pro 9.5

Part 4 shows how to add external control bones for bending fingers.

part 1 | part 2 | part 3 | part 4


Drawing & Rigging A Hand Part 3
Drawing & Rigging A Hand Part 3 - Anime Studio Pro 9.5 Tutorial
https://www.animestudiotutor.com/bones/drawing__rigging_a_hand_part_3/
17 September 2013 Funksmaname

A series showing how to draw, rig and add smart bone finesse to a hand in Anime Studio Pro 9.5

Part 3 shows how to finesse bone movements with smart actions

part 1 | part 2 | part 3 | part 4


Drawing & Rigging A Hand Part 2
Drawing & Rigging A Hand Part 2 - Anime Studio Pro 9.5 Tutorial
https://www.animestudiotutor.com/bones/drawing__rigging_a_hand_part_2/
17 September 2013 Funksmaname

A series showing how to draw, rig and add smart bone finesse to a hand in Anime Studio Pro 9.5

Part 2 shows how add simple bones

part 1 | part 2 | part 3 | part 4


Drawing & Rigging A Hand Part 1
Drawing & Rigging A Hand Part 1 - Anime Studio Pro 9.5 Tutorial
https://www.animestudiotutor.com/bones/drawing__rigging_a_hand_part_1/
17 September 2013 Funksmaname

A series showing how to draw, rig and add smart bone finesse to a hand in Anime Studio Pro 9.5

Part 1 shows how to draw and organise your layers. I use Mike Kelleys 'Swiss Army Points' tool, available at www.animatorsforum.com to make drawing easier, but you can do everything with the stock tools.

part 1 | part 2 | part 3 | part 4


Smart Bones Enhancements
Smart Bones Enhancements - Anime Studio Pro 9.5 Overview
https://www.animestudiotutor.com/bones/smart_bones_enhancements/
13 August 2013 Smith Micro Graphics

Anime Studio 9.3 Pro UPDATE to Smart Bones now allows the ability to control Switch layers, Layer order, Layer visibility, Follow path, Flip layer horizontally/vertically, Stroke exposure, Shape effect positioning, Shape effect parameters (like gradient colors), 3D thickness of vector shapes that have been converted to 3D and even more smart bones controls.

Anime Studio 9.5 Now Out!


Anime Studio Character Rig Tutorial
Anime Studio Character Rig Tutorial - Anime Studio tutorial
https://www.animestudiotutor.com/bones/anime_studio_character_rig_tutorial/
27 July 2013 neomarz1

Tutorial on how to create a character Rig, using PNG files. Very basic rig, but appropriate for beginning Anime Studio users.

"Eve of October" can now be purchased at Amazon!


Webinar: Creating Custom Facial Rigs
Webinar: Creating Custom Facial Rigs - Anime Studio Pro 9 Webinar
https://www.animestudiotutor.com/bones/webinar_creating_custom_facial_rigs/
19 April 2013 Smith Micro Graphics

Join Vern in this 1-hour webinar as he shows you how to create your own facial control rigs to animate the faces of your characters in Anime Studio Pro. Learn how to build simple controls for opening and closing the eyes, and for animating the eyebrows. These control rigs will allow you to animate features such as these both separately and/or together.

Do you ever get frustrated with bones over the face of your characters that clutter up the preview while trying to animate? As part of the face control rig, Vern will also cover creating an "External Control Rig" in Anime Studio using the Bone Constraints feature. The "External Bone Control Rig" will eliminate visual clutter allowing for a completely clean preview of the character's face during animation. By making use of a non-rendering vector layer, "control markers" are assigned to the control bones and the bone display can be turned off completely in the Anime Studio preview. Nothing will block or interfere with your view of the characters head and face while you animate. By using the ideas presented in this webinar you can simplify and streamline your animation process.

The script can be found here


Smart Bones
Smart Bones - Anime Studio 9 Pro Feature
https://www.animestudiotutor.com/bones/smart_bones/
16 March 2013 Smith Micro Graphics

The new Smart Bones feature in Anime Studio Pro allows you to have more control over shapes when you bend them with bones. You can use Smart Bones to control the following types of scene elements.


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