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Found 55 Tutorials
Basic Eye Rig
Basic Eye Rig - Anime Studio 9 Tutorial
https://www.animestudiotutor.com/bones/basic_eye_rig/
5 October 2012 AnimeStudioTutor

This tutorial shows one way to set up a basic eye rig in Anime Studio, using bones and masked layers.

Using the 'Bone Offset' tool the pupils can be moved quickly with ease.

There are two examples:
1. Pupils on one masked layer - Pupils can cross over to the other eye
2. Pupils split into two masked layers - Pupils can't cross over


Character Rigging Using Smart Bones Webinar
Character Rigging Using Smart Bones Webinar - Anime Studio 9 Pro Tutorial
https://www.animestudiotutor.com/bones/character_rigging_using_smart_bones_webinar/
1 October 2012 Smith Micro Graphics

In this 1-hour webinar Victor Parades will show you how his workflow for character rigging has improved with the new features of Anime Studio Pro 9. Using Smart Bones, Victor will demonstrate how to set up very simple bone rigging to complex simulated 3D rigs which would have been impossible in previous versions. Watch this professional artist at work and gain a valuable insight into his workflow.


Smart bone rigging in AS 9 Pro
Smart bone rigging in AS 9 Pro - Anime Studio 9 Pro Tutorial
https://www.animestudiotutor.com/bones/smart_bone_rigging_in_as_9_pro/
1 October 2012 Funksmaname

In this video Funksmaname shows how he set up a doll character rig in Anime Studio 9 Pro using the new Smart Bones

Anime Studio Forum Link


Walk Cycle
Walk Cycle - Anime Studio 7 Pro Tutorial
https://www.animestudiotutor.com/bones/walk_cycle/
8 July 2012 ShoNuff93

This is a video tutorial on how to make a simple walk cycle in anime studio with the characters provided. This is a variation of anime studio users Selgin and Funksmaname's techniques. Their techniques are MUCH more finely tuned and work better than this technique but this if for beginners like me that don't know that much about bone locking or the use of scripts yet. I highly recommend watching their videos after getting these basic steps down to enhance your walk cycles!


Forward Walk Cycle II
Forward Walk Cycle II - Anime Studio Pro 8 Tutorial
https://www.animestudiotutor.com/bones/forward_walk_cycle_ii/
8 July 2012 ShoNuff93

This is a revise video of how to make a forward facing character in anime studio. After seeing how Selgin used his walk ruler I realized that using reference points really helps out the animation. This looks much better than the original post.


Forward Walk Cycle
Forward Walk Cycle - Anime Studio 8 Pro Tutorial
https://www.animestudiotutor.com/bones/forward_walk_cycle/
8 July 2012 ShoNuff93

This is a tutorial was made to show anime studio users how to use the bone scale, bone rotate and camera tools to make a simple walk cycle animation for a forward facing character.


Hovering and Floating Effect
Hovering and Floating Effect - Anime Studio 8 Pro Tutorial
https://www.animestudiotutor.com/bones/hovering_and_floating_effect/
8 July 2012 ShoNuff93

This video is to show anime studio users how to make objects hover in just a few quick steps. This technique can be used for a variety of objects. UFO's, superhero's elemental effects ect


Making Cloth
Making Cloth - Anime Studio 8 Pro Tutorial
https://www.animestudiotutor.com/bones/making_cloth/
8 July 2012 ShoNuff93

This is a quick 5 minute tutorial on how to simulate cloth movement in anime studio. It's a pretty simple concept but very effective. You can fine tune the technique to make very realistic clothes for characters, flags, capes ect.


Adding Movement to a Character
Adding Movement to a Character - Anime Studio 8 Pro Tutorial
https://www.animestudiotutor.com/bones/adding_movement_to_a_character/
8 July 2012 ShoNuff93

This is a tutorial for adding movement to a character that is already rigged with bones. It's less a tutorial and more on how to make key frames for quick movements. This is assuming you already know how to rig a character with bones.


Webinar: Character Rigging
Webinar: Character Rigging - Anime Studio 8 Webinar
https://www.animestudiotutor.com/bones/webinar_character_rigging/
24 June 2012 Smith Micro Graphics

Join Victor Paredes in this one-hour webinar as he demonstrates his techniques for rigging characters and objects in Anime Studio. Learn how he sets up his bones and rigging for vector shapes, images, and soft shapes. See how these interact with the timeline and keyframes. Victor will also give you tips on rigging quadrupeds and other non-human creatures and finish off the hour answering your questions.


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