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Found 73 Tutorials
Nested Layer Controls
Nested Layer Controls - Anime Studio Tutorial
https://www.animestudiotutor.com/bones/nested_layer_controls/
2 March 2014 Smith Micro Graphics

How to use the nested layer control feature in Anime Studio to control bones within child folders.


Bounce, Elastic and Stagger Interpolation
Bounce, Elastic and Stagger Interpolation - Anime Studio Tutorial
https://www.animestudiotutor.com/bones/bounce_elastic_and_stagger_interpolation/
2 March 2014 Smith Micro Graphics

How to use the new bones Bounce, Elastic and Stagger Interpolation settings.


Smart Bones in Anime Studio 10
Smart Bones in Anime Studio 10 - Anime Studio Tutorial
https://www.animestudiotutor.com/bones/smart_bones_in_anime_studio_10/
2 March 2014 Smith Micro Graphics

Using smart bones in Anime Studio pro 10


Advanced Bone Rigging
Advanced Bone Rigging - Anime Studio Tutorial
https://www.animestudiotutor.com/bones/advanced_bone_rigging/
2 March 2014 Smith Micro Graphics

Three ways to rig a character including smart bones.


Bone Rigging in Anime Studio
Bone Rigging in Anime Studio - Anime Studio Tutorial
https://www.animestudiotutor.com/bones/bone_rigging_in_anime_studio/
2 March 2014 Smith Micro Graphics

Three ways to rig a character in Anime Studio


Combined Bone Tools
Combined Bone Tools - Anime Studio Tutorial
https://www.animestudiotutor.com/bones/combined_bone_tools/
2 March 2014 Smith Micro Graphics

Using the new combined bone tool in Anime Studio 10 - Debut & Pro


Rigging a Mouth for a Detailed Head Turn
Rigging a Mouth for a Detailed Head Turn - Anime Studio Tutorial
https://www.animestudiotutor.com/bones/rigging_a_mouth_for_a_detailed_head_turn/
21 January 2014 LilredheadComics

In the second part of our advanced head turning tutorial series, we rig up a mouth capable of movements via a Smart Bone. Like the eyes in part 1, this will allow us to create a more polished head turn in our third part.

Recorded By: Jim Mills
Narrated By: Chad Troftgruben

Part 1 | Part 2 | Part 3


Setting Up Eyes for a Detailed Head Turn
Setting Up Eyes for a Detailed Head Turn - Anime Studio Tutorial
https://www.animestudiotutor.com/bones/setting_up_eyes_for_a_detailed_head_turn/
21 January 2014 LilredheadComics

In Part 1 of this three part series, we take a mug shot of a character and rig his eyes for blinking. Not only can this animation be used for many things down the road, but it will allow us to create a convincing head turn in Part 3.

Recorded By: Jim Mills
Narrated By: Chad Troftgruben

Part 1 | Part 2 | Part 3


Animating a Detailed Head Turn
Animating a Detailed Head Turn - Anime Studio Tutorial
https://www.animestudiotutor.com/bones/animating_a_detailed_head_turn/
21 January 2014 LilredheadComics

In the last part of our head turning series, we utilize smart bones, point animation and other techniques to create a detailed head turn. This includes movement for hair, ears, eyes, nose, mouth and other facial details.

Recorded By: Jim Mills
Narrated By: Chad Troftgruben

Part 1 | Part 2 | Part 3


Animating a Head Turn with Smart Bones
Animating a Head Turn with Smart Bones - Anime Studio Tutorial
https://www.animestudiotutor.com/bones/animating_a_head_turn_with_smart_bones/
21 December 2013 LilredheadComics

There are many different ways to create head turns in Anime Studio. In this video, Chad and Jim demonstrate how to create a smooth head turn from front to left and then to right by using a Smart Bone dial.

Recorded By: Jim Mills
Narrated By: Chad Troftgruben


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