How To Make And Rig An At-At In Anime Studio
Tutorial Number: 355
Made with: Anime Studio Pro 11.2
Level: Intermediate
This is more of a test rather than a tutorial but I wanted to share the process of making and rigging a character with a technique that introduced to me on the Anime Studio Pro facebook page on a post by Paul McGrath. In it, he shared a tutorial about rigging a character so that when you move a part of the body, the body itself will move. It was made by Alexander Ptichkin ( I think thats his name) but it is in Russian so I couldn't understand. Victor Paredes of course came to the rescue and post a response on how he thought this might be done! So this is really just a test rig I had to make because I was so hype about trying the it out! As always there are probably a couple to tips and tricks that might help you guys and gals create your rigs a little faster so you can get to the fun part of bringing you art to life!!!!!
Be the first to add your voice here!
-
Remapping Time Using Smart Bones4 Rates (4.8)
-
Rigging Proper Strawberry1 Rating (5)
-
Nested Layer Controls2 Rates (3.5)
-
Animated Bone Targets1 Rating (5)