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Found 111 results for Add Point Toolhttps://www.animestudiotutor.com/bones/point_binding_method_rigging_tutorial/
1 May 2019mtbuck24
In this tutorial you will learn the point binding method in Moho Pro 12. This popular rigging method is the best way to bind multiple layers to one bone or multiple shapes to one layer.
https://www.animestudiotutor.com/animation/point_level_animation/
19 June 2012crowquill66
Correction: "I keep calling the mouth one shape, but really it's one object... they are separate shapes connected or joined shapes. The mouth object sits on only one layer." jg
A quick explanation of how I set up a character in Anime
Studio Pro 7 and animate them using point level animation. A great way to add stretch and squash to your characters.
If you find this explanation helpful then please comment so that I know to make more. I could also make some more detailed tutorials.
Thank you for watching.=)
You can see the finished cartoon here:
http://www.youtube.com/watch?v=viNlKoVcc7M
https://www.animestudiotutor.com/drawing/creating_scenes_with_one-point_perspective/
7 May 2014LilredheadComics
Perspective is very important for when it comes to drawing anything, especially scenes. In this video, we take a look at how to set up a basic set using one point perspective. While we do this in Anime Studio, it can really be applied to any drawing software, such as Flash.
Recorded By: Jim Mills
Narrated By: Chad Troftgruben
https://www.animestudiotutor.com/layers/layer_ordering_for_beginners/
10 August 2012AnimeStudioTutor
This is a basic tutorial on setting up Anime Studio to allow animated layers.
Once layer ordering has been turned on, any re-ordering of the layers will be recorded.
For example, if you move 5 seconds into the animation, and move a layer from the bottom of the group to the top, a key point would be added. When the animation reaches this point that layer will go from the bottom to the top - i.e. from the back to in front.
https://www.animestudiotutor.com/animation/how_to_morph_your_character_mid_animation/
18 February 2018ShoNuff93
In this tutorial I'll show you how to morph your character while your animation is moving. Point animation is obviously the biggest part of it but you can also animate color changes as well but BE WARNED Anime Studio is pretty buggy when it comes to animating color changes, especially with color styles. It does work but you have to mess with it no doubt about it. But this could be handy for making animations like Werewolves, Super Saiyan transformations, Hulking out or any other type of transformation you can think of. I made this with Anime Studio 11 so you should be good if you're using MOHO. It might work better as far as keyframes go!
https://www.animestudiotutor.com/bones/bone_rigging_ii/
4 June 2012Smith Micro Graphics
Add bones by point-and-click to your characters or objects. Move down the timeline and adjust your bones to quickly animate your creations. Note: this isn't really a tutorial, more like a quick overview!
https://www.animestudiotutor.com/interface/manipulate_bones_tool/
18 February 2018McCoy Buck
In this final video character rigging tutorial series we are going to talk about the manipulate bones tool and how it is used for both your rigging and animation.
Intermediate Rigging Course
https://www.animestudiotutor.com/interface/stroke_exposure/
16 March 2013Smith Micro Graphics
The Stroke Exposure tool is located in the Fill section of the tool box. Normally, when you apply a stroke to a curve, you see the stroke along the entire curve. With the Stroke Exposure tool, you can click and drag on a curve that has a stroke and control where the curve starts and ends.
https://www.animestudiotutor.com/interface/freehand_tool/
4 June 2012Smith Micro Graphics
The freehand tool allows you to draw a shape like you can with a pen or pencil.
https://www.animestudiotutor.com/timeline/anime_studio_idea_3_keyframe_editing/
18 February 2018Jared Hundley
This is a quick comparison of After Effects to Anime Studio and ASP's amazing timeline capabilities when it comes to point and bone animation. This video will show you how to select points or bones in order to zero in on the exact animation you'll surely need to edit eventually. Animation is Editing Animation... let's face it!
jaredhundley.com
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