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Found 133 results for Bones
Remapping Time Using Smart Bones
Remapping Time Using Smart Bones - Anime Studio Tutorial
https://www.animestudiotutor.com/bones/remapping_time_using_smart_bones/
15 November 2017Víctor Paredes

Although this is an old idea of Víctor Paredes, that he used in a couple projects, it's still relevant now.


Animating a Detailed Head Turn
Animating a Detailed Head Turn - Anime Studio Tutorial
https://www.animestudiotutor.com/bones/animating_a_detailed_head_turn/
21 January 2014LilredheadComics

In the last part of our head turning series, we utilize smart bones, point animation and other techniques to create a detailed head turn. This includes movement for hair, ears, eyes, nose, mouth and other facial details.

Recorded By: Jim Mills
Narrated By: Chad Troftgruben

Part 1 | Part 2 | Part 3


Advanced Bone Rigging
Advanced Bone Rigging - Anime Studio Tutorial
https://www.animestudiotutor.com/bones/advanced_bone_rigging/
2 March 2014Smith Micro Graphics

Three ways to rig a character including smart bones.


Webinar: Character Rigging and Animation
Webinar: Character Rigging and Animation - Anime Studio Tutorial
https://www.animestudiotutor.com/bones/webinar_character_rigging_and_animation_/
20 March 2014Smith Micro Graphics

Join artist Victor Paredes in this 1-hour webinar as he shows you how to rig and animate characters using the newly updated features in Anime Studio 10. See how and when it's best to use the target bones, when to use the new Keyframe Interpolations, and how to use Squash and Stretch for bones. He also shows you the various uses of independent angle, how to hide and show bones for a clean animation, and much, much more. The webinar concludes with a Q & A session where your questions are answered.

Update: The supporting documents contains the final rigged guitar playing character.


Anime Studio 10.1 Webinar
Anime Studio 10.1 Webinar - Anime Studio 10 Overview
https://www.animestudiotutor.com/introduction/anime_studio_101_webinar/
25 July 2014Smith Micro Graphics

Join Fahim Niaz, Mike Clifton, Jason Cozy and other Anime Studio team members in this 1-hour webinar as they review the exciting new features in Anime Studio 10.1. The team will demonstrate new workflow improvements and feature enhancements in Anime Studio 10.1 including timeline markers, "shy bones" (@21:30), updates to GPU acceleration, saving to Anime Studio 9 and exporting to FBX. All of this plus more! The webinar will conclude with a brief questions and answers session.


Bone Enhancements in Anime Studio Pro 10
Bone Enhancements in Anime Studio Pro 10 - Anime Studio Tutorial
https://www.animestudiotutor.com/bones/bone_enhancements_in_anime_studio_pro_10/
2 March 2014Smith Micro Graphics

Showing the bone enhancements made in Anime Studio Pro 10


Smart Bones and Masking in Anime Studio
Smart Bones and Masking in Anime Studio - Anime Studio Tutorial
https://www.animestudiotutor.com/masking/smart_bones_and_masking_in_anime_studio/
20 October 2015Stayf Draws

How to use Smart Bones in Anime Studio and make 2D animation look like 3D.

In this tutorial of Stayf Draws I show you how to animate a bumblebee using Smart Bones in Anime Studio Pro 11.
Check out the first part of this tutorial

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Target Bones Moho Pro 12
Target Bones Moho Pro 12 - Moho (Anime Studio) Tutorial
https://www.animestudiotutor.com/bones/target_bones_moho_pro_12/
23 April 2017McCoy Buck

Target Bones are a really powerful tool that was introduced in Anime Studio 10. In this lecture learn exactly how a target bone works, why you would use it, and how you would use it.

This is from the Intermediate Rigging Course

Email List | Moho Pros Group | Pros Beginners Group | My other courses


Smart Bones Enhancements
Smart Bones Enhancements - Anime Studio Pro 9.5 Overview
https://www.animestudiotutor.com/bones/smart_bones_enhancements/
13 August 2013Smith Micro Graphics

Anime Studio 9.3 Pro UPDATE to Smart Bones now allows the ability to control Switch layers, Layer order, Layer visibility, Follow path, Flip layer horizontally/vertically, Stroke exposure, Shape effect positioning, Shape effect parameters (like gradient colors), 3D thickness of vector shapes that have been converted to 3D and even more smart bones controls.

Anime Studio 9.5 Now Out!


Offset Bones in Moho 12
Offset Bones in Moho 12 - Moho (Anime Studio) Tutorial
https://www.animestudiotutor.com/bones/offset_bones_in_moho_12/
1 October 2017mtbuck24

In this character rigging tutorial video we are going to be talking about a tool that has been outdated since Anime Studio 9.5 and why you shouldn't use it. Seriously.

Full course


Showing tutorials 11 to 20 of 133