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Found 52 results for Cartoon
Eye Rigging Part 1
Eye Rigging Part 1 - Anime Studio Pro 8 Tutorial
https://www.animestudiotutor.com/masking/eye_rigging_part_1/
8 July 2012ShoNuff93

This is the first of three video tutorials to show you how I rig eyes and animate them in anime studio. I made this tutorial last year but it didn't have audio commentary so I thought I'd redo it! I apologize if I was using short cuts to fast but I think that if you learn to use the shortcut keys you'll learn to love them and increase your production speed and you'll wonder how you ever lived without them!

Eye Rigging Part 2

Eye Rigging Part 3


Back to the Future Effect in Moho
Back to the Future Effect in Moho - Moho Tutorial
https://www.animestudiotutor.com/masking/back_to_the_future_effect_in_moho/
28 April 2019ShoNuff93

Hey everyone! So as the video says, I was taking WAY too long to create a cartoon intro for this video so I thought I'd better just split it up and show you the whole animation later. However, I don't want to have such a huge gap in time between uploads so I needed to put something up so I just did this first part showing you a couple of special effects on the car before it time jumps. This is just part one, showing a kind of electrical flame burst at the front of the car and then some cool trace lightning effect. It's just part one of the tutorials and I'll be making another one showing you how I make the car disappear, some spark effects and how to make a fire trail left by the tires.
You need pro versions of the program to use particles and whatnot so just be aware!


Point level animation
Point level animation - Anime Studio 7 Pro Tutorial
https://www.animestudiotutor.com/animation/point_level_animation/
19 June 2012crowquill66

Correction: "I keep calling the mouth one shape, but really it's one object... they are separate shapes connected or joined shapes. The mouth object sits on only one layer." jg

A quick explanation of how I set up a character in Anime
Studio Pro 7 and animate them using point level animation. A great way to add stretch and squash to your characters.

If you find this explanation helpful then please comment so that I know to make more. I could also make some more detailed tutorials.

Thank you for watching.=)

You can see the finished cartoon here:
http://www.youtube.com/watch?v=viNlKoVcc7M


Webinar: Physics
Webinar: Physics - Anime Studio 8 Pro Webinar
https://www.animestudiotutor.com/physics/webinar_physics/
24 June 2012Smith Micro Graphics

Expand your animation toolset and increase your physics simulation skills by joining Jason Cozy in this one-hour webinar where he will show you the basics of setting up a physics simulation in Anime Studio Pro. Jason will then walk you through each of the parameters and give a demonstration of each function. He will also show you how physics simulations work with bones before we wrap up the hour with a question and answer session.


Morph Mouth
Morph Mouth - Anime Studio Pro 8 Tutorial
https://www.animestudiotutor.com/lip_sync/morph_mouth/
8 July 2012ShoNuff93

This video is to show anime studio users how to create a morphing mouth with just one layer for artwork and multiple copies of that artwork to create several poses to be placed in a switch layer and used for lip syncing.

Morph Mouth: Part 2

Morph Mouth: Part 3


Basic Facial Shading in Anime Studio
Basic Facial Shading in Anime Studio - Anime Studio Tutorial
https://www.animestudiotutor.com/drawing/basic_facial_shading_in_anime_studio/
23 February 2014LilredheadComics

While you can have Anime Studio automate the shading process, it's usually best to manually apply the effect so you can have greater control over it. This tutorial shows you how to create some basic cartoon shading effects using the Add Point and Create Shape Tools. This is part 1 of a mini series on shading and shadows.

Recorded By: Jim Mills
Narrated By: Chad Troftgruben

part 1| part 2 | part 3 | part 4 | part 5


Morph Mouth II
Morph Mouth II - Anime Studio Pro 8 Tutorial
https://www.animestudiotutor.com/lip_sync/morph_mouth_ii/
8 July 2012ShoNuff93

Part 2: This video is to show anime studio users how to create a morphing mouth with just one layer for artwork and multiple copies of that artwork to create several poses to be placed in a switch layer and used for lip syncing.

Morph Mouth: Part 1

Morph Mouth: Part 3


Morph Mouth III
Morph Mouth III - Anime Studio Pro 8 Tutorial
https://www.animestudiotutor.com/lip_sync/morph_mouth_iii/
8 July 2012ShoNuff93

Part 3: This video is to show anime studio users how to create a morphing mouth with just one layer for artwork and multiple copies of that artwork to create several poses to be placed in a switch layer and used for lip syncing.

Morph Mouth: Part 1

Morph Mouth: Part 2


Webinar: Character Rigging
Webinar: Character Rigging - Anime Studio 8 Webinar
https://www.animestudiotutor.com/bones/webinar_character_rigging/
24 June 2012Smith Micro Graphics

Join Victor Paredes in this one-hour webinar as he demonstrates his techniques for rigging characters and objects in Anime Studio. Learn how he sets up his bones and rigging for vector shapes, images, and soft shapes. See how these interact with the timeline and keyframes. Victor will also give you tips on rigging quadrupeds and other non-human creatures and finish off the hour answering your questions.


Webinar: Speed Up Your Workflow
Webinar: Speed Up Your Workflow - Anime Studio Pro 8 Webinar
https://www.animestudiotutor.com/introduction/webinar_speed_up_your_workflow/
24 June 2012Smith Micro Graphics

Join Victor Paredes as he shares with you his special techniques and tips to speed up your workflow in Anime Studio. See the various ways he creates walk cycles - one of the biggest challenges in animation. Learn how to improve head rotations in your animations as he discusses easy tracing tips, drawing for animation, using symmetry within Anime Studio, and how to use blend morphs effectively. In addition, Victor will share his insights on rigging soft shapes and show you how he brings his characters to life.

The supporting file contains the walk ruler.


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