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Found 101 results for Character Rigginghttps://www.animestudiotutor.com/drawing/customizing_your_clothes_for_your_character/
3 December 2017ShoNuff93
If you have used my tutorial on making a character or you have MOHO 12 you may have wanted to make your own custom clothes or you just wanted to tweak something that's already there. This tutorial is to show you how to do that and save time on character creation without having to do a lot of re-rigging or re binding.
It's meant to be pretty easy to do so if you have any questions or comments just leave them down below and thanks for watching!
https://www.animestudiotutor.com/bones/simple_stick_man_rigging_in_moho_anime_studio/
28 September 2017Square Bear Studio
How to rig a very basic character using Anime Studio/Moho.
https://www.animestudiotutor.com/bones/adding_movement_to_a_character/
8 July 2012ShoNuff93
This is a tutorial for adding movement to a character that is already rigged with bones. It's less a tutorial and more on how to make key frames for quick movements. This is assuming you already know how to rig a character with bones.
https://www.animestudiotutor.com/bones/inverse_kinematics_in_moho_pro/
23 April 2017mtbuck24
Inverse Kinematics is used both in animation and in rigging. We are going to focus on how inverse kinematics is set up when rigging your character.
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Email List | Moho Pros Group | Pros Beginners Group | My other courses
https://www.animestudiotutor.com/bones/how_to_make_and_rig_an_at-at_in_anime_studio/
20 July 2016ShoNuff93
This is more of a test rather than a tutorial but I wanted to share the process of making and rigging a character with a technique that introduced to me on the Anime Studio Pro facebook page on a post by Paul McGrath. In it, he shared a tutorial about rigging a character so that when you move a part of the body, the body itself will move. It was made by Alexander Ptichkin ( I think thats his name) but it is in Russian so I couldn't understand. Victor Paredes of course came to the rescue and post a response on how he thought this might be done! So this is really just a test rig I had to make because I was so hype about trying the it out! As always there are probably a couple to tips and tricks that might help you guys and gals create your rigs a little faster so you can get to the fun part of bringing you art to life!!!!!
https://www.animestudiotutor.com/bones/animating_and_rigging_quadrupeds/
29 January 2016Smith Micro Graphics
Animating quadrupeds with bones may seem complicated, but the right tools can make it faster and easier to get smooth, lively results. Join Anime Studio Master Victor Paredes in this 1-hour webinar where he will demonstrate helpful techniques to make the rigging and walk animation process much simpler using Anime Studio Pro 11. Learn how Target Bones give you more control, how Additive cycles make the process quicker, and how overlapping actions make your quadruped look more alive. All of this and more will be demonstrated, plus you'll have the opportunity to get your questions answered by an expert!
For more information on our Anime Studio webinars go to: my.smithmicro.com/anime-studio-webinars.html
Thank you to artist Yi-Jen Liu for the use of her character in this webinar. yijenliu.com
https://www.animestudiotutor.com/bones/bone_rigging/
4 June 2012Smith Micro Graphics
In this video you will see how easy it is to rig a simple character.
https://www.animestudiotutor.com/drawing/moho_12_character_design_part_2/
16 April 2017Troy Picou
In part two of the character tutorial, we will be rigging the character we made in part one. Using smart bones we will create a rig that will give our character life.
Part 1 | Part 3
https://www.animestudiotutor.com/bones/offset_bones_in_moho_12/
1 October 2017mtbuck24
In this character rigging tutorial video we are going to be talking about a tool that has been outdated since Anime Studio 9.5 and why you shouldn't use it. Seriously.
Full course
https://www.animestudiotutor.com/animation/walk_to_run/
18 February 2018ShoNuff93
I've made a few tutorials about walk cycles before but I still get a lot of questions about them so I thought I'd make this quick one to show you how to make a walk cycle in detail with instructions and also how to easily change it into a run cycle and change the pace in which your character moves.
It's very simple to do if you have a rigged character and for those of you who have MOHO 12, my character included in the library already has this walk cycle included with it so you can easily use this to convert it into a run cycle if you need!
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