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Found 22 results for Funksmaname
Shape Stacking pt 1
Shape Stacking pt 1 - Anime Studio Pro 7 Tutorial
https://www.animestudiotutor.com/drawing/shape_stacking_pt_1/
17 June 2012Funksmaname

A simple concept, but takes some mind bending to use to its full potential...

Discussion thread for pt1 & 2 of this tutorial here - links to scripts can be found there:
http://www.lostmarble.com/forum/viewtopic.php?p=109342


Installing MorphDials 0.2
Installing MorphDials 0.2 - Anime Studio Pro 7 Tutorial
https://www.animestudiotutor.com/lua_scripts/installing_morphdials_02/
17 June 2012Funksmaname

Download the latest public version here:

http://www.lostmarble.com/forum/viewtopic.php?t=14122&start=0


Walk Cycle
Walk Cycle - Anime Studio 7 Pro Tutorial
https://www.animestudiotutor.com/bones/walk_cycle/
8 July 2012ShoNuff93

This is a video tutorial on how to make a simple walk cycle in anime studio with the characters provided. This is a variation of anime studio users Selgin and Funksmaname's techniques. Their techniques are MUCH more finely tuned and work better than this technique but this if for beginners like me that don't know that much about bone locking or the use of scripts yet. I highly recommend watching their videos after getting these basic steps down to enhance your walk cycles!


Smart Bone Helper Script
Smart Bone Helper Script - Anime Studio 9 Pro Tutorial
https://www.animestudiotutor.com/lua_scripts/smart_bone_helper_script/
16 September 2012Funksmaname

Smart Bone helper script by Ramón López

You never realised how much time you were wasting before you tried these scripts!
For file links and more in depth installation notes, please visit the discussion here:
http://www.lostmarble.com/forum...


Curve Profile
Curve Profile - Anime Studio Pro 7 Tutorial
https://www.animestudiotutor.com/drawing/curve_profile/
17 June 2012Funksmaname

A couple of uses for the Curve profile tool...
Discuss here: http://www.kelleytown.com/forum/animators/topic.asp?TOPIC_ID=811

The reason the shape moved so much when i moved that point was because it was the first point I drew when creating the shape - so it uses this shape origin as the starting point for wrapping the profile. Moving other points causes much less warping


Drawing & Rigging A Hand Part 4
Drawing & Rigging A Hand Part 4 - Anime Studio Pro 9.5 Tutorial
https://www.animestudiotutor.com/bones/drawing__rigging_a_hand_part_4/
17 September 2013Funksmaname

A series showing how to draw, rig and add smart bone finesse to a hand in Anime Studio Pro 9.5

Part 4 shows how to add external control bones for bending fingers.

part 1 | part 2 | part 3 | part 4


Drawing & Rigging A Hand Part 2
Drawing & Rigging A Hand Part 2 - Anime Studio Pro 9.5 Tutorial
https://www.animestudiotutor.com/bones/drawing__rigging_a_hand_part_2/
17 September 2013Funksmaname

A series showing how to draw, rig and add smart bone finesse to a hand in Anime Studio Pro 9.5

Part 2 shows how add simple bones

part 1 | part 2 | part 3 | part 4


Shape Stacking pt 3
Shape Stacking pt 3 - Anime Studio Pro 7 Tutorial
https://www.animestudiotutor.com/drawing/shape_stacking_pt_3/
17 June 2012Funksmaname

This one is less about shape staking, but shows a simpler eye setup.
I also discuss Ramon's Lost Layer tool, and Synthsin's mod of Fazek's meshinstance script (I didn't realise Fazek created this originally hence no mention on the video, but Synth's version is the one I use)

I touch on the very basic fundamentals of using Selgin's 'new improved head turn' technique as well.

for discussion and links - come to the forum post:
http://www.lostmarble.com/forum/viewtopic.php?p=109342#109342


Drawing & Rigging A Hand Part 3
Drawing & Rigging A Hand Part 3 - Anime Studio Pro 9.5 Tutorial
https://www.animestudiotutor.com/bones/drawing__rigging_a_hand_part_3/
17 September 2013Funksmaname

A series showing how to draw, rig and add smart bone finesse to a hand in Anime Studio Pro 9.5

Part 3 shows how to finesse bone movements with smart actions

part 1 | part 2 | part 3 | part 4


Drawing & Rigging A Hand Part 1
Drawing & Rigging A Hand Part 1 - Anime Studio Pro 9.5 Tutorial
https://www.animestudiotutor.com/bones/drawing__rigging_a_hand_part_1/
17 September 2013Funksmaname

A series showing how to draw, rig and add smart bone finesse to a hand in Anime Studio Pro 9.5

Part 1 shows how to draw and organise your layers. I use Mike Kelleys 'Swiss Army Points' tool, available at www.animatorsforum.com to make drawing easier, but you can do everything with the stock tools.

part 1 | part 2 | part 3 | part 4


Showing tutorials 11 to 20 of 22