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Found 23 results for Point Bindinghttps://www.animestudiotutor.com/layers/layer_ordering_for_beginners/
10 August 2012AnimeStudioTutor
This is a basic tutorial on setting up Anime Studio to allow animated layers.
Once layer ordering has been turned on, any re-ordering of the layers will be recorded.
For example, if you move 5 seconds into the animation, and move a layer from the bottom of the group to the top, a key point would be added. When the animation reaches this point that layer will go from the bottom to the top - i.e. from the back to in front.
https://www.animestudiotutor.com/animation/how_to_morph_your_character_mid_animation/
18 February 2018ShoNuff93
In this tutorial I'll show you how to morph your character while your animation is moving. Point animation is obviously the biggest part of it but you can also animate color changes as well but BE WARNED Anime Studio is pretty buggy when it comes to animating color changes, especially with color styles. It does work but you have to mess with it no doubt about it. But this could be handy for making animations like Werewolves, Super Saiyan transformations, Hulking out or any other type of transformation you can think of. I made this with Anime Studio 11 so you should be good if you're using MOHO. It might work better as far as keyframes go!
https://www.animestudiotutor.com/bones/bone_rigging_ii/
4 June 2012Smith Micro Graphics
Add bones by point-and-click to your characters or objects. Move down the timeline and adjust your bones to quickly animate your creations. Note: this isn't really a tutorial, more like a quick overview!
https://www.animestudiotutor.com/interface/shape_tool/
4 June 2012Smith Micro Graphics
The draw shape tool allows you to quickly create a verity of shapes without having to draw each point individually.
https://www.animestudiotutor.com/interface/translate_points_tool/
4 June 2012Smith Micro Graphics
The translate point tool allows you to translate and move one or more selected points.
https://www.animestudiotutor.com/interface/rotate_points_tool/
4 June 2012Smith Micro Graphics
The rotate point tool allows you to rotate selected points in the current layer.
https://www.animestudiotutor.com/timeline/anime_studio_idea_3_keyframe_editing/
18 February 2018Jared Hundley
This is a quick comparison of After Effects to Anime Studio and ASP's amazing timeline capabilities when it comes to point and bone animation. This video will show you how to select points or bones in order to zero in on the exact animation you'll surely need to edit eventually. Animation is Editing Animation... let's face it!
jaredhundley.com
https://www.animestudiotutor.com/bones/animating_a_detailed_head_turn/
21 January 2014LilredheadComics
In the last part of our head turning series, we utilize smart bones, point animation and other techniques to create a detailed head turn. This includes movement for hair, ears, eyes, nose, mouth and other facial details.
Recorded By: Jim Mills
Narrated By: Chad Troftgruben
Part 1 | Part 2 | Part 3
https://www.animestudiotutor.com/drawing/adding_facial_highlights_to_a_character/
23 February 2014LilredheadComics
In part 3 on our series for shading, we add some highlights to the character's face to give the piece more volume. This includes adding highlights to the character's eyes as well. We do this with Anime Studio's Draw Shape and Add Point Tools.
Recorded By: Jim Mills
Narrated By: Chad Troftgruben
part 1 | part 2 | part 3 | part 4 | part 5
https://www.animestudiotutor.com/drawing/adding_torso_shading_in_anime_studio/
23 February 2014LilredheadComics
Now that we have the face shaded, we can bring our focus to the character's torso. Continuing on with using the Add Point, Create Shape and Curvature tools in Anime Studio, we will create and shadows and shading for the character's body.
Recorded By: Jim Mills
Narrated By: Chad Troftgruben
part 1 | part 2 | part 3 | part 4 | part 5
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