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Found 74 results for ShoNuff93
Using frame by frame animation in Anime Studio
Using frame by frame animation in Anime Studio - Anime Studio Tutorial
https://www.animestudiotutor.com/frame_by_frame/using_frame_by_frame_animation_in_anime_studio/
14 May 2016ShoNuff93

With the new addition to frame by frame animation layers in Anime Studio I thought I'd take a crack at making a tutorial on how to use it. As I'm also a newbie when it comes to using this new addition to the software I thought is was important to not speed up the process and "try" and talk through the process while I worked out what I was doing. It's makes for a long video but I think it helps describe some of the basic concepts of using this new layer type!

Frame by frame animation is AWESOME but it is also can be extremely time consuming! I advise anyone wanting to get into using the frame by frame option in AS to reference from amazing websites like http://flashfx.blogspot.com pinterest or deviantart to see how other animators processes! Oh and better yet, look right here on youtube for tutorials on traditional, hand drawn frame by frame tutorials. The concepts translate directly to AS so look around and see what you can find!


Fighting Scene in Anime Studio
Fighting Scene in Anime Studio - Anime Studio Tutorial
https://www.animestudiotutor.com/bones/fighting_and_character_interaction_in_anime_studio/
20 July 2016ShoNuff93

This tutorial is not a how to create a specific fight sequence in Anime Studio but rather some tips, tricks and techniques that will allow you to create certain movements and interactions with more than one character.

It goes over using cycles to create jumping, perpetual motion, additive cycles, the use of onion skins to help make walking movements, hot to create a punch and reaction and using reference layers to create different depths for individual parts of each character.

Making a tutorial on creating an actual complete fight scene would take days if not weeks to cover everything so think of this as more of a tips video than anything else!

If you've never created a character in Anime Studio before I suggest you watch my tutorials for designing a character and the AT-AT walker to see how to rig a character and how to use target bones. The character design tutorial also covers how I make a face rig too!

If you're looking to make a much more complex type of fight scene, look up frame-by-frame animation and fight scenes on youtube. There are a few great tutorials on the subject and don't pass up the flash ones as the principal is the same!


Blood, sweat and tears in Moho (Anime Studio) Pro
Blood, sweat and tears in Moho (Anime Studio) Pro - Moho (Anime Studio) Tutorial
https://www.animestudiotutor.com/special_effects/blood_sweat_and_tears_in_moho_anime_studio_pro/
20 October 2016ShoNuff93

This tutorial shows you how to make dripping liquid using noise and the stroke exposure tool. I also use the noise effect to create blood. Really simple techniques that are quick and easy to execute!

Classic Horror 1 - Dark World by Kevin MacLeod is licensed under a Creative Commons Commons Attribution license | Source | Artist

Bump in the Night - Supernatural Haunting by Kevin MacLeod is licensed under a Creative Commons Attribution license | Source | Artist


Waving Flag or Moving Cloth in Anime Studio
Waving Flag or Moving Cloth in Anime Studio - Anime Studio Tutorial
https://www.animestudiotutor.com/bones/waving_flag_or_moving_cloth_in_anime_studio/
20 July 2016ShoNuff93

This is a tutorial on how to simulate a flag or any other type of material look like it is blowing in the wind as well as how to simulate cloth movement...somewhat realistically!

This technique was NOT created by me! All credit goes to Victor Paredes.

https://www.youtube.com/user/tazatriste

For those of you who don't know, he is an Anime Studio Guru, professional animator and works with SmithMicro!

This was upload with his permission on the channel "Gilbert Concepcion". The channel seems to be inactive for a few years but you can check out his original video here!

This video covers the same concept but uses bones so you can add textures or pictures onto your object if you want to make your objects look more realistic.

The video also covers a technique I came up with a long time ago to mimic the movement of cloth. It's not perfect but you guys might find it useful for your animations!

Cortosis - Scoring Action by Kevin MacLeod is licensed under a Creative Commons Attribution license
Source | Artist


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