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Found 86 results for Use base layer as sourcehttps://www.animestudiotutor.com/layers/layer_outline_effect/
4 June 2012Smith Micro Graphics
A simple effect to add to the layer.
https://www.animestudiotutor.com/animation/how_to_make_pixel_art_sprites_in_anime_studio/
20 November 2016ShoNuff93
So this is very new to me as too, but I wanted to learn how to make sprite animations. It was really easy to figure out how to recreate sprites looking characters in Anime Studio with the grid tool as well as finding good source materials on the web.
This tutorial goes over recreating sprites that you've found on the web but you can also use this to create your own pixel art characters and backgrounds.
I'll probably end up making another tutorial on this when I've gotten it down a little better but this should help you get started anyway.
The small cartoon clips are just fan animations I made for a YouTuber named Dashiexp. He's a YouTuber that does comedy sketches and gameplays. I think he's hilarious and since he plays old school games, he was the perfect subject matter to see if I could make a pixel art cartoon.
You can check out his game channel here!
https://www.animestudiotutor.com/interface/rotate_layer_tool/
4 June 2012Smith Micro Graphics
The rotate layer tool rotates all of the objects on the current layer.
https://www.animestudiotutor.com/bones/nested_layer_controls/
2 March 2014Smith Micro Graphics
How to use the nested layer control feature in Anime Studio to control bones within child folders.
https://www.animestudiotutor.com/introduction/webinar_anime_studio_11_new_features/
14 June 2015Smith Micro Graphics
Get a look at the exciting new features in Anime Studio 11 in this 1-hour webinar presented by Mike Clifton, and Jason Cozy of the Anime Studio Team. Mike will show you how you can now do frame by frame animation in Anime Studio! He will also show you workflow game changers such as Layer Referencing, Animated Bone Targets and Animated Bone Parenting and when you can use them. See how changing the layer order of shapes in a single vector layer over time is now easy and how you can now flip a bone mid-animation allowing you to change an effect at any time. See all of this and more! The webinar concludes with a Q & A session where your questions will be answered.
https://www.animestudiotutor.com/bones/smart_bones_enhancements/
13 August 2013Smith Micro Graphics
Anime Studio 9.3 Pro UPDATE to Smart Bones now allows the ability to control Switch layers, Layer order, Layer visibility, Follow path, Flip layer horizontally/vertically, Stroke exposure, Shape effect positioning, Shape effect parameters (like gradient colors), 3D thickness of vector shapes that have been converted to 3D and even more smart bones controls.
Anime Studio 9.5 Now Out!
https://www.animestudiotutor.com/lua_scripts/layer_copies_script/
15 August 2019Mult Rush
In this video we'll introduce the new script from Stan, which allows you to create layer copies (or references), with advanced settings - randomization, XYZ axes control, distribution along a curve, etc.
https://www.animestudiotutor.com/drawing/hiding_seams_with_the_patch_la/
6 June 2012LilredheadComics
With the patch layer in Anime Studio, you can quickly and effectively hide the seams that bind your limbs together. This tutorial walks you through the process.
https://www.animestudiotutor.com/lua_scripts/layer_copies_script_part_2/
19 September 2019Mult Rush
In this video we'll continue with the new Moho script from Stan, which allows you to create layer copies (or references), with advanced settings - randomization, XYZ axes control, distribution along a curve, etc.
English subtitles are available.
https://www.animestudiotutor.com/interface/select_points_tool/
4 June 2012Smith Micro Graphics
The select points tool allows you to go into the layer that you're working on and select points to manipulate the objects on that layer.
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