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Found 29 results for animated
Creating Soccerball Physics
Creating Soccerball Physics - Moho (Anime Studio) Tutorial
https://www.animestudiotutor.com/physics/creating_soccerball_physics/
20 November 2016ShoNuff93

This is a tutorial on using physics and how to CHANGE the direction of objects within a physics group while animating.

For this, I created the movement of the physics objects first and then animated the artwork after to make them look like they were interacting with one another.


Improvements to Brush Spacing
Improvements to Brush Spacing - Anime Studio 9.5 Overview
https://www.animestudiotutor.com/drawing/improvements_to_brush_spacing/
16 August 2013Smith Micro Graphics

Brushes sometimes tended to bunch up, especially around pointy corners. The brush spacing is now much more even, including when the curviness of a shape is animated over time.

Anime Studio 9.5 Now Out!


Animated hoodie for your characters
Animated hoodie for your characters - Moho Pro Tutorial
https://www.animestudiotutor.com/bones/animated_hoodie_for_your_characters_/
14 October 2018ShoNuff93

Hey everyone, this tutorial just shows you how to create a hood for your characters by using two different layers that are bound to one bone and then how to add a smart bone action to it as well.
It's very easy to do and doesn't take too much time. I'm just long-winded in my explanations sometimes.


FBX File Export for Use in Unity
FBX File Export for Use in Unity - Anime Studio Tutorial
https://www.animestudiotutor.com/output/fbx_file_export_for_use_in_unity/
11 October 2015Smith Micro Graphics

Learn how the new FBX file support in Anime Studio 10 allows you to export your bone rigged animated characters for use in Unity™ and other game engines.


Animated arc in Anime Studio
Animated arc in Anime Studio - Anime Studio Pro and Debut
https://www.animestudiotutor.com/drawing/animated_arc_in_anime_studio/
27 July 2013sbtamu

How to animate the outline stoke of an arc in Anime Studio using the stroke exposure tool.


Animated Equalizer
Animated Equalizer - Anime Studio Tutorial
https://www.animestudiotutor.com/animation/animated_equalizer/
6 March 2016ShoNuff93

I had this thought on how I could make an audio equalizer animation and ended up making this tutorial. It's made in Anime studio Pro and involves using a bone, a mask and a couple of layers. I would say it's probably for intermediate users but I'm sure beginners could watch and follow along and get some really useful information on how anime studio works!


Forward Walk Cycle II
Forward Walk Cycle II - Anime Studio Pro 8 Tutorial
https://www.animestudiotutor.com/bones/forward_walk_cycle_ii/
8 July 2012ShoNuff93

This is a revise video of how to make a forward facing character in anime studio. After seeing how Selgin used his walk ruler I realized that using reference points really helps out the animation. This looks much better than the original post.


Making Animated Grass
Making Animated Grass - Anime Studio Tutorial
https://www.animestudiotutor.com/animation/making_animated_grass/
6 March 2016ShoNuff93

A quick tutorial for making realistic moving grass in Anime Studio using a couple of shapes, a couple of bones and a particle layer. All in all it takes less than 10 minutes to do.


Dragonball Instant Transmission (Teleport) effect
Dragonball Instant Transmission (Teleport) effect - Moho (Anime Studio) Tutorial
https://www.animestudiotutor.com/layers/dragonball_instant_transmission_teleport_effect/
18 February 2018ShoNuff93

This is a pretty easy tutorial on recreating the instant transmission teleporting effect that is used in the DragaonBall Z cartoons. It's a quick example but can be refined to look even better.

The technique involves using animated layer effects to make entire groups of objects change their opacity all at once. It also uses the trick of using one keyframe and adding noise to it to make vertical lines seem as though they are animating at a rapid pace.


Animating a Convincing Walk Cycle
Animating a Convincing Walk Cycle - Anime Studio Tutorial
https://www.animestudiotutor.com/animation/animating_a_convincing_walk_cycle/
21 December 2013LilredheadComics

Learn the fundamentals for creating a convincing walking cycle for an Anime Studio character. From setting down the extreme poses, to adding in subtle midway effects, after watching this tutorial, you will have mastered the art of animated walking.

Recorded By: Jim Mills
Narrated By: Chad Troftgruben


Showing tutorials 11 to 20 of 29