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Found 101 results for character animationhttps://www.animestudiotutor.com/character_wizard/character_wizard_tutorial/
6 June 2012LilredheadComics
In this lesson we go over Anime Studio Pro 8's most notable feature, the Character Wizard. Learn how to create characters and animations in mere minutes using this unique tool.
https://www.animestudiotutor.com/layers/shadow_clones_for_your_characters/
28 April 2019ShoNuff93
This is a very quick, super easy tutorial on how to make a kind of shadow character time-lapse effect similar to the super effect you see on fighting games like Street Fighter Alpha or in Anime and movies!
It's very simple. Create an animation, duplicate your character, use a little grouping and masking and mess with the sequencer and some layer effects and that's it!
It may sound like a lot but trust me, it takes about 2 minutes to execute once you've learned it!
https://www.animestudiotutor.com/animation/zombie_slayer_ep03/
18 February 2018Jared Hundley
Working with Moho, we animate our character's walk cycle. My process is Illustrator to Moho to After Effects in this series.
Part 1 + Project Files | Part 2 | Part 4
https://www.animestudiotutor.com/layers/switch_layer_dials/
20 July 2016ShoNuff93
I thought I'd make a video on how to make a smart bone action control switch layers. I also wanted to show a quick set up on making a smart bone dial that is set away from the character.
I should also mention if you want to make a visual reference smart bone you can just make it so it just controls a specific switch layer off to the side without linking it to another bone as well.
The reason I made the first example linked to the hand is so that in a busy scene, your control will always be near the hand!
My character was just getting too many switch layers in it so I'm in the process of creating a few of these switch layer controls and I thought I'd share as always!!!
https://www.animestudiotutor.com/drawing/moho_12_character_design_part_2/
16 April 2017Troy Picou
In part two of the character tutorial, we will be rigging the character we made in part one. Using smart bones we will create a rig that will give our character life.
Part 1 | Part 3
https://www.animestudiotutor.com/drawing/making_south_park_characters_in_moho_part_2/
3 December 2017ShoNuff93
So here is the second part of making a SouthPark character, you guys. I apologize that it's so long but I try not to edit my videos so you can see how long it actually takes me to do something. I have one more part to go and I hope it's not too long but once it is done you'll hopefully know how to make any type of Southpark character pretty easy.
Keep in mind this is just how I would do it. I'm sure there are several ways to make characters like this but this is just the way I came up with.
The next video I'll be making clothes accessories and just showing how to move the character around!
I know some of you aren't Southpark fans but there are still some good tips and tricks that you can learn from this. The main one being about group layers and swapping out accessories. Anyway, hope some of you find this useful and if you have any questions leave them down below or write to me at www.facebook.com/poptoogi
https://www.animestudiotutor.com/drawing/character_segmentation/
6 February 2013neomarz1
Watch as Mars scans his character design into Photoshop, then digitalises it for use with his Anime Studio project.
https://www.animestudiotutor.com/drawing/character_creation_spanish/
17 September 2015Niidea Productions
This tutorial was created by Niidea Productions and is in Spanish.
It shows how easy it is to create a character in Anime Studio.
In this first tutorial, he covers a few topics including how to trace an image using the 'View' > 'Select Tracing Image...' option.
The supported document contains an image for you to trace so you can follow along.
The final character can be download in the shared files section: Skateboarding Old Man
https://www.animestudiotutor.com/animation/animating_a_running_character_in_anime_studio/
21 December 2013LilredheadComics
By using a combination of onionskins, frame labelling and bone colouring, it's very possible to create a believable running animation cycle no matter what type of character design is used.
Along with this video is a workflow chart you may find useful.
Recorded By: Jim Mills
Narrated By: Chad Troftgruben
https://www.animestudiotutor.com/animation/animating_the_crab_live_stream/
18 February 2018Troy Picou
Join me as I animate the crab from my new character design course.We will discuss ways to use the timeline and create smoother animation. My apologizes, some portions of my timeline were covered during the video. My stream software has been giving me issues so this was prerecorded.
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