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Found 32 results for lilredheadcomics
Animating a Head Turn with Smart Bones
Animating a Head Turn with Smart Bones - Anime Studio Tutorial
https://www.animestudiotutor.com/bones/animating_a_head_turn_with_smart_bones/
21 December 2013LilredheadComics

There are many different ways to create head turns in Anime Studio. In this video, Chad and Jim demonstrate how to create a smooth head turn from front to left and then to right by using a Smart Bone dial.

Recorded By: Jim Mills
Narrated By: Chad Troftgruben


Animating Breasts in Anime Studio Pro
Animating Breasts in Anime Studio Pro - Anime Studio Tutorial
https://www.animestudiotutor.com/animation/animating_breasts_in_anime_studio_pro/
21 December 2013LilredheadComics

With a combination of Dynamic Bones and Smart Bone dials, you can create realistic breast physics for any of your female characters. You can combine these techniques or use them separately, depending on your needs. In the end, this video will take you through the process in adding some polish (and bounce) to the ladies of Anime Studio.

Recorded By: Jim Mills
Narrated By: Chad Troftgruben


Hiding Assets with Masking in Anime Studio
Hiding Assets with Masking in Anime Studio - Anime Studio Tutorial
https://www.animestudiotutor.com/masking/hiding_assets_with_masking_in_anime_studio/
21 December 2013LilredheadComics

Have you ever brought an image into Anime Studio and wished you could somehow make a character or object appear behind one part of the image, while still being revealed in another? While you could go into another software and break this image apart, you can also achieve the effect through masking, without having to leave Anime Studio. This tutorial shows you how to create an invisible mask and allow a character to run behind a pillar on a static bitmap image.

Recorded By: Jim Mills
Narrated By: Chad Troftgruben


Polishing Up Facial Shading in Anime Studio
Polishing Up Facial Shading in Anime Studio - Anime Studio Tutorial
https://www.animestudiotutor.com/drawing/polishing_up_facial_shading_in_anime_studio/
23 February 2014LilredheadComics

In the second part of our series on shading, we examine how to apply secondary shadows to our character.

Recorded By: Jim Mills
Narrated By: Chad Troftgruben

part 1 | part 2 | part 3 | part 4 | part 5


Animating a Running Character in Anime Studio
Animating a Running Character in Anime Studio - Anime Studio Tutorial
https://www.animestudiotutor.com/animation/animating_a_running_character_in_anime_studio/
21 December 2013LilredheadComics

By using a combination of onionskins, frame labelling and bone colouring, it's very possible to create a believable running animation cycle no matter what type of character design is used.
Along with this video is a workflow chart you may find useful.

Recorded By: Jim Mills
Narrated By: Chad Troftgruben


Setting Up Eyes for a Detailed Head Turn
Setting Up Eyes for a Detailed Head Turn - Anime Studio Tutorial
https://www.animestudiotutor.com/bones/setting_up_eyes_for_a_detailed_head_turn/
21 January 2014LilredheadComics

In Part 1 of this three part series, we take a mug shot of a character and rig his eyes for blinking. Not only can this animation be used for many things down the road, but it will allow us to create a convincing head turn in Part 3.

Recorded By: Jim Mills
Narrated By: Chad Troftgruben

Part 1 | Part 2 | Part 3


Rigging a Mouth for a Detailed Head Turn
Rigging a Mouth for a Detailed Head Turn - Anime Studio Tutorial
https://www.animestudiotutor.com/bones/rigging_a_mouth_for_a_detailed_head_turn/
21 January 2014LilredheadComics

In the second part of our advanced head turning tutorial series, we rig up a mouth capable of movements via a Smart Bone. Like the eyes in part 1, this will allow us to create a more polished head turn in our third part.

Recorded By: Jim Mills
Narrated By: Chad Troftgruben

Part 1 | Part 2 | Part 3


Binding Shades with Smart Bones
Binding Shades with Smart Bones - Anime Studio Tutorial
https://www.animestudiotutor.com/drawing/binding_shades_with_smart_bones/
23 February 2014LilredheadComics

In our final Anime Studio lesson on shading, we take a look at how to bind our shaded layers to the character. This will require traditional methods as well as the use of Smart Bones.

Recorded By: Jim Mills
Narrated By: Chad Troftgruben

part 1 | part 2 | part 3 | part 4 | part 5


Animating a Detailed Head Turn
Animating a Detailed Head Turn - Anime Studio Tutorial
https://www.animestudiotutor.com/bones/animating_a_detailed_head_turn/
21 January 2014LilredheadComics

In the last part of our head turning series, we utilize smart bones, point animation and other techniques to create a detailed head turn. This includes movement for hair, ears, eyes, nose, mouth and other facial details.

Recorded By: Jim Mills
Narrated By: Chad Troftgruben

Part 1 | Part 2 | Part 3


Adding Facial Highlights to a Character
Adding Facial Highlights to a Character - Anime Studio Tutorial
https://www.animestudiotutor.com/drawing/adding_facial_highlights_to_a_character/
23 February 2014LilredheadComics

In part 3 on our series for shading, we add some highlights to the character's face to give the piece more volume. This includes adding highlights to the character's eyes as well. We do this with Anime Studio's Draw Shape and Add Point Tools.

Recorded By: Jim Mills
Narrated By: Chad Troftgruben


part 1 | part 2 | part 3 | part 4 | part 5


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