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Found 80 results for make
Female Mouths in Anime Studio
Female Mouths in Anime Studio - Anime Studio Tutorial
https://www.animestudiotutor.com/bones/female_mouths_in_anime_studio/
20 July 2016ShoNuff93

This is an update/tutorial on making a rigged body turn character and creating lips for female characters.

This tutorial probably wasn't necessary because it literally can be summed up by saying "Watch my character creator tutorial. See the part where I make mouths? Just do that but add lips!" LOL! The same can be said about making a female character really. This is no difference in the construction of a male or female, just slightly different art. But I suppose this is good for those of you who just want to see creating mouths and that alone so in that sense it's good.

The body turn at the beginning is a little ambitious but I want to make a character that can really dance so I'm making it to see how much better I can make a music video like I did before with all of the new improvements to AS. Just wanted to keep you all posted!


Dragonball Instant Transmission (Teleport) effect
Dragonball Instant Transmission (Teleport) effect - Moho (Anime Studio) Tutorial
https://www.animestudiotutor.com/layers/dragonball_instant_transmission_teleport_effect/
18 February 2018ShoNuff93

This is a pretty easy tutorial on recreating the instant transmission teleporting effect that is used in the DragaonBall Z cartoons. It's a quick example but can be refined to look even better.

The technique involves using animated layer effects to make entire groups of objects change their opacity all at once. It also uses the trick of using one keyframe and adding noise to it to make vertical lines seem as though they are animating at a rapid pace.


How to make eyes automatically follow an object
How to make eyes automatically follow an object - Moho Tutorial
https://www.animestudiotutor.com/bones/how_to_make_eyes_automatically_follow_an_object/
28 April 2019ShoNuff93

Hey, what's up, everyone. So this tutorial is really, really simple but it also is really useful and could potentially save you a LOT of time when it comes to having your characters make eye contact or look at moving objects in general.
The tutorial teaches you how to create a simple eye rig and use the targeting function to have the pupils look directly at an object at all times.
It only takes a minute or two if you construct and again it will save you a lot of time so you don't have to keep keyframing eye positions! If you have any questions, suggestions or concerns, leave a comment down below!
If you'd like to help the channel you can check out more of my videos or suffer through and watch an ad (every little bit helps smile


Match Width and Height - Free Tool by Mynd
Match Width and Height - Free Tool by Mynd - Moho (Anime Studio) Script
https://www.animestudiotutor.com/lua_scripts/match_width_and_height_-_free_tool_by_mynd/
20 June 2018Mynd SK

Make the width or height of layers the same

Idea and Management: Mynd
Coding: Derek Root

If you like our tools, please support further Moho Pro tools development here: paypal.me/myndsk


Walk to run
Walk to run - Moho (Anime Studio) Tutorial
https://www.animestudiotutor.com/animation/walk_to_run/
18 February 2018ShoNuff93

I've made a few tutorials about walk cycles before but I still get a lot of questions about them so I thought I'd make this quick one to show you how to make a walk cycle in detail with instructions and also how to easily change it into a run cycle and change the pace in which your character moves.
It's very simple to do if you have a rigged character and for those of you who have MOHO 12, my character included in the library already has this walk cycle included with it so you can easily use this to convert it into a run cycle if you need!


Making South Park Characters in Moho
Making South Park Characters in Moho - Moho (Anime Studio) Tutorial
https://www.animestudiotutor.com/drawing/making_south_park_characters_in_moho/
3 December 2017ShoNuff93

This is part one of how to make South Park characters in Anime Studio. This really only covers the first part of making the head and rigging the mouths. It's very simple but setting up the mouths takes a little bit of time. The other parts I plan to make should go much faster than this one but we will see! I'm just making it up as I go!!


Fighting Scene in Anime Studio
Fighting Scene in Anime Studio - Anime Studio Tutorial
https://www.animestudiotutor.com/bones/fighting_and_character_interaction_in_anime_studio/
20 July 2016ShoNuff93

This tutorial is not a how to create a specific fight sequence in Anime Studio but rather some tips, tricks and techniques that will allow you to create certain movements and interactions with more than one character.

It goes over using cycles to create jumping, perpetual motion, additive cycles, the use of onion skins to help make walking movements, hot to create a punch and reaction and using reference layers to create different depths for individual parts of each character.

Making a tutorial on creating an actual complete fight scene would take days if not weeks to cover everything so think of this as more of a tips video than anything else!

If you've never created a character in Anime Studio before I suggest you watch my tutorials for designing a character and the AT-AT walker to see how to rig a character and how to use target bones. The character design tutorial also covers how I make a face rig too!

If you're looking to make a much more complex type of fight scene, look up frame-by-frame animation and fight scenes on youtube. There are a few great tutorials on the subject and don't pass up the flash ones as the principal is the same!


Kinetic Motion Typography in MOHO
Kinetic Motion Typography in MOHO - Moho (Anime Studio) Tutorial
https://www.animestudiotutor.com/special_effects/kinetic_motion_typography_in_moho/
20 October 2016ShoNuff93

This tutorial shows some very basic techniques in making moving typography in Anime Studio or MOHO. I'm really new to typography but I think Anime Studio and MOHO you can do some really cool stuff with it.

I know other programs can do motion typography much easier and even have some default settings but I made this to show that it can be done in inside of these programs as well.

Given time, I think that anyone that uses Anime Studio/MOHO will be able to some amazing work with text and titles.

Anyway, again this is just a very simple way to start learning how to integrate text and sound together to make an animation. I'm sure I'll make a follow up tutorial on this subject when I'm a little bit better at it!


Back to the Future Effect in Moho
Back to the Future Effect in Moho - Moho Tutorial
https://www.animestudiotutor.com/masking/back_to_the_future_effect_in_moho/
28 April 2019ShoNuff93

Hey everyone! So as the video says, I was taking WAY too long to create a cartoon intro for this video so I thought I'd better just split it up and show you the whole animation later. However, I don't want to have such a huge gap in time between uploads so I needed to put something up so I just did this first part showing you a couple of special effects on the car before it time jumps. This is just part one, showing a kind of electrical flame burst at the front of the car and then some cool trace lightning effect. It's just part one of the tutorials and I'll be making another one showing you how I make the car disappear, some spark effects and how to make a fire trail left by the tires.
You need pro versions of the program to use particles and whatnot so just be aware!


How to make and rig an AT-AT in Anime Studio
How to make and rig an AT-AT in Anime Studio - Anime Studio Tutorial
https://www.animestudiotutor.com/bones/how_to_make_and_rig_an_at-at_in_anime_studio/
20 July 2016ShoNuff93

This is more of a test rather than a tutorial but I wanted to share the process of making and rigging a character with a technique that introduced to me on the Anime Studio Pro facebook page on a post by Paul McGrath. In it, he shared a tutorial about rigging a character so that when you move a part of the body, the body itself will move. It was made by Alexander Ptichkin ( I think thats his name) but it is in Russian so I couldn't understand. Victor Paredes of course came to the rescue and post a response on how he thought this might be done! So this is really just a test rig I had to make because I was so hype about trying the it out! As always there are probably a couple to tips and tricks that might help you guys and gals create your rigs a little faster so you can get to the fun part of bringing you art to life!!!!!


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