SearchFound 44 results for points
1 October 2017Funksmaname
A quick overview of the updates to the drawing tools in Moho Pro 12
26 May 2015Smith Micro Graphics
Learn how to use the Transform Points tool in Anime Studio Debut 11
1 October 2017McCoy Buck
Common pitfalls that many run into when flexi-binding. Bone strength actually has to be bound to layers or points in order to properly function when using selected bones for flexi-binding
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18 February 2018Jared Hundley
This is a quick comparison of After Effects to Anime Studio and ASP's amazing timeline capabilities when it comes to point and bone animation. This video will show you how to select points or bones in order to zero in on the exact animation you'll surely need to edit eventually. Animation is Editing Animation... let's face it!
20 October 2016ShoNuff93
If you are wanting to animate a character or object slowly appear or disappear you can try using this technique.
You MUST have Anime Studio 11 Pro or MOHO 12 Pro to do this as it uses the new color points tool!
This tutorial uses a combination of masking, color points and some layer settings to achieve this effect.
Spooky Ride by Twin Musicom is licensed under a Creative Commons Attribution license |
4 June 2012Smith Micro Graphics
Track multiple points throughout your video
13 August 2017dkwroot
A new update to the wave script.
14 October 2018ShoNuff93
Hey everyone! I've been getting a lot of requests for backgrounds and a friend recently asked me about making one that has a city street with buildings. I thought it was a great idea but also started wondering if I could make it 3D so I could create a lot of different angles for the same scene.
I found that I could pretty easily and this is the result. Now this tutorial shows you how to make VERY simple buildings but given time you could make the buildings and the scene a lot more detailed with a lot more depth but I think following this tutorial will give you a basic understanding of how it works and how to organize your layers.
Yes, there are other tools to create 3D objects in Anime Studio/MOHO as well but I feel like this is the best way to understand X,Y, Z coordinates and it allows you to add details you otherwise couldn't with extrusion and beveling tools.
If you'd like to help support this channel and also get characters and artwork for your animations, check out my Patreon channel at https://www.patreon.com/poptoogi
I also wanted to give a big shout out to Justin Allen, a fellow animator who's own tutorial really helped me out by showing me how to align origin points (rotation points) so that I could easily turn and place walls making this tutorial infinitely more easy to do! He's got a great channel on youtube with awesome cartoons and amazing tutorials so check him out.
2 March 2014Smith Micro Graphics
Three ways to rig a character in Anime Studio
14 August 2016Smith Micro Graphics
SVG support has a major upgrade in Moho Pro 12. It is now possible to import and export vector graphics and retain your points, colors and shapes.
Moho - Complete Animation Software for Professionals and Digital Artists
Everything you need to make amazing, professional animation. Moho™ Pro 12 (formerly Anime Studio Pro) offers the most powerful 2D rigging system of the market and mix it with traditional animation tools, allowing to get professional results easier and faster.
Moho™ Pro 12 is perfect for professionals looking for a more efficient alternative to traditional animation. With an intuitive interface and robust features such Smart Bones™, Smart Warp, Bezier handles optimized for animation, frame-by-frame tools, a professional Timeline, physics, motion tracking, motion graphs, 64-bit architecture and much more, Moho™ Pro 12 delivers advanced animation tools to speed up your workflow and combines cutting-edge features with powerful technology for the most unique animation program for digital artists.
Learn more about Moho at http://my.smithmicro.com/moho
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