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Found 18 results for share
Run Cycle Tutorial Part 1
Run Cycle Tutorial Part 1 - Moho Tutorial
https://www.animestudiotutor.com/animation/run_cycle_tutorial_part_1/
1 May 2019McCoy Buck

Here is the first video of tutorial series to create your own Run Cycle!

Download the fully rigged character

Would you like me to personally tutor you?

Join the Facebook Groups and share your progress!
Moho Pros | Moho Pros (Beginners)

The full Advanced Run Cycle


Animate A Body Turn In Anime Studio
Animate A Body Turn In Anime Studio - Anime Studio Tutorial
https://www.animestudiotutor.com/animation/animate_a_body_turn_in_anime_studio/
6 March 2016ShoNuff93

I KNOW! Over an HOUR for a tutorial? I must be smoking something right? Well, this is actually trimmed down! I could have made the artwork and just made a basic turn but I wanted to go into detail on how I created a body turn from the very start. I personally think it is important to show the whole process because for one, it can give you a sense of how much time it might take and two, it's easier to share little tips and tricks I've learned while using this program. So many times I watch tutorials that are so good but leave out little tid bits or leave out problems they encounter which, if shared would have saved me tons of time.

..read more


Making an Animated Series - Webinar
Making an Animated Series - Webinar - Anime Studio Webinar
https://www.animestudiotutor.com/introduction/making_an_animated_series_-_webinar/
26 November 2014Smith Micro Graphics

Beginner's Guide to Making An Animated Series with Anime Studio

Join Chad Troftgruben in this 1-hour webinar as he shows you the steps necessary to create your own beginner-level animated series in Anime Studio. Chad will share his tips on getting started and discuss the writing of outlines and screenplays. He will then go over how he develops characters and scenes in Anime Studio and will quickly show you how to add animation. The webinar will conclude with a live question and answers session.


Hold or Throw Objects in Moho (Anime Studio) Pro
Hold or Throw Objects in Moho (Anime Studio) Pro - Moho (Anime Studio) Tutorial
https://www.animestudiotutor.com/animation/hold_or_throw_objects_in_moho_anime_studio_pro/
20 October 2016ShoNuff93

Hey everyone! A lot of people want to know how to hold and throw objects so here's a quick tutorial to show you how. This is not a new technique and has been around for a long time but I still thought I'd share for those of you who don't know how.

First, bind your object to a bone.
Second, parent that bone to your hand bone/s.
Third, to release, break the parenting of the object bone in the timeline!

You can use this technique to grab, hold or release with any object!


How to make and rig an AT-AT in Anime Studio
How to make and rig an AT-AT in Anime Studio - Anime Studio Tutorial
https://www.animestudiotutor.com/bones/how_to_make_and_rig_an_at-at_in_anime_studio/
20 July 2016ShoNuff93

This is more of a test rather than a tutorial but I wanted to share the process of making and rigging a character with a technique that introduced to me on the Anime Studio Pro facebook page on a post by Paul McGrath. In it, he shared a tutorial about rigging a character so that when you move a part of the body, the body itself will move. It was made by Alexander Ptichkin ( I think thats his name) but it is in Russian so I couldn't understand. Victor Paredes of course came to the rescue and post a response on how he thought this might be done! So this is really just a test rig I had to make because I was so hype about trying the it out! As always there are probably a couple to tips and tricks that might help you guys and gals create your rigs a little faster so you can get to the fun part of bringing you art to life!!!!!


Animating in twos in Moho/Anime Studio
Animating in twos in Moho/Anime Studio - Moho (Anime Studio) Tutorial
https://www.animestudiotutor.com/timeline/animating_in_twos_in_mohoanime_studio/
7 March 2018Víctor Paredes

With the inclusion of intervals inside AS, we have the option to animate on 2s, 3s or whatever interval we want.
I always liked this feature, but I wasn't able to get good results with it. Now I finally got an idea to get good animations in 2s and want to share this "tutorial" with you.
The difference between animating on 1s (each single frame has animation) and animating on 2s (the movement holds each two frames) could seem subtle, but it opens a lot of possibilities, gives more control over the animation and also and gives the movement another -less computational- rhythm.
Please watch the video and give feedback here:
lostmarble.com/forum/viewtopic.php?f=9&t=26783


Switch Layer Dials
Switch Layer Dials - Anime Studio Tutorial
https://www.animestudiotutor.com/layers/switch_layer_dials/
20 July 2016ShoNuff93

I thought I'd make a video on how to make a smart bone action control switch layers. I also wanted to show a quick set up on making a smart bone dial that is set away from the character.

I should also mention if you want to make a visual reference smart bone you can just make it so it just controls a specific switch layer off to the side without linking it to another bone as well.
The reason I made the first example linked to the hand is so that in a busy scene, your control will always be near the hand!

My character was just getting too many switch layers in it so I'm in the process of creating a few of these switch layer controls and I thought I'd share as always!!! smile


Webinar: Speed Up Your Workflow
Webinar: Speed Up Your Workflow - Anime Studio Pro 8 Webinar
https://www.animestudiotutor.com/introduction/webinar_speed_up_your_workflow/
24 June 2012Smith Micro Graphics

Join Victor Paredes as he shares with you his special techniques and tips to speed up your workflow in Anime Studio. See the various ways he creates walk cycles - one of the biggest challenges in animation. Learn how to improve head rotations in your animations as he discusses easy tracing tips, drawing for animation, using symmetry within Anime Studio, and how to use blend morphs effectively. In addition, Victor will share his insights on rigging soft shapes and show you how he brings his characters to life.

The supporting file contains the walk ruler.


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