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Found 19 results for walk cycle
Zombie Slayer: Ep03
Zombie Slayer: Ep03 - Moho (Anime Studio) Tutorial
https://www.animestudiotutor.com/animation/zombie_slayer_ep03/
18 February 2018Jared Hundley

Working with Moho, we animate our character's walk cycle. My process is Illustrator to Moho to After Effects in this series.

Part 1 + Project Files | Part 2 | Part 4


Preset Walk Animations
Preset Walk Animations - Anime Studio Tutorial
https://www.animestudiotutor.com/animation/preset_walk_animations/
5 December 2017Chuck Kenway

How to use animation from library to copy paste between rigs with same bone structure and names.


Webinar: Speed Up Your Workflow
Webinar: Speed Up Your Workflow - Anime Studio Pro 8 Webinar
https://www.animestudiotutor.com/introduction/webinar_speed_up_your_workflow/
24 June 2012Smith Micro Graphics

Join Victor Paredes as he shares with you his special techniques and tips to speed up your workflow in Anime Studio. See the various ways he creates walk cycles - one of the biggest challenges in animation. Learn how to improve head rotations in your animations as he discusses easy tracing tips, drawing for animation, using symmetry within Anime Studio, and how to use blend morphs effectively. In addition, Victor will share his insights on rigging soft shapes and show you how he brings his characters to life.

The supporting file contains the walk ruler.


Remapping Time Using Smart Bones
Remapping Time Using Smart Bones - Anime Studio Tutorial
https://www.animestudiotutor.com/bones/remapping_time_using_smart_bones/
15 November 2017Víctor Paredes

Although this is an old idea of Víctor Paredes, that he used in a couple projects, it's still relevant now.


Bone Dynamics
Bone Dynamics - Anime Studio Tutorial
https://www.animestudiotutor.com/bones/bone_dynamics/
16 April 2016mtbuck24

Apply principles of animation with ease with Anime Studio's bone dynamics
Part 1: Ik stretching - squash and stretch

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Webinar: Physics
Webinar: Physics - Anime Studio 8 Pro Webinar
https://www.animestudiotutor.com/physics/webinar_physics/
24 June 2012Smith Micro Graphics

Expand your animation toolset and increase your physics simulation skills by joining Jason Cozy in this one-hour webinar where he will show you the basics of setting up a physics simulation in Anime Studio Pro. Jason will then walk you through each of the parameters and give a demonstration of each function. He will also show you how physics simulations work with bones before we wrap up the hour with a question and answer session.


Female Mouths in Anime Studio
Female Mouths in Anime Studio - Anime Studio Tutorial
https://www.animestudiotutor.com/bones/female_mouths_in_anime_studio/
20 July 2016ShoNuff93

This is an update/tutorial on making a rigged body turn character and creating lips for female characters.

This tutorial probably wasn't necessary because it literally can be summed up by saying "Watch my character creator tutorial. See the part where I make mouths? Just do that but add lips!" LOL! The same can be said about making a female character really. This is no difference in the construction of a male or female, just slightly different art. But I suppose this is good for those of you who just want to see creating mouths and that alone so in that sense it's good.

The body turn at the beginning is a little ambitious but I want to make a character that can really dance so I'm making it to see how much better I can make a music video like I did before with all of the new improvements to AS. Just wanted to keep you all posted!


Animating and Rigging Quadrupeds
Animating and Rigging Quadrupeds - Anime Studio Tutorial
https://www.animestudiotutor.com/bones/animating_and_rigging_quadrupeds/
29 January 2016Smith Micro Graphics

Animating quadrupeds with bones may seem complicated, but the right tools can make it faster and easier to get smooth, lively results. Join Anime Studio Master Victor Paredes in this 1-hour webinar where he will demonstrate helpful techniques to make the rigging and walk animation process much simpler using Anime Studio Pro 11. Learn how Target Bones give you more control, how Additive cycles make the process quicker, and how overlapping actions make your quadruped look more alive. All of this and more will be demonstrated, plus you'll have the opportunity to get your questions answered by an expert!

For more information on our Anime Studio webinars go to: my.smithmicro.com/anime-studio-webinars.html

Thank you to artist Yi-Jen Liu for the use of her character in this webinar. yijenliu.com


Webinar: Animations in Anime Studio Pro 11
Webinar: Animations in Anime Studio Pro 11 - Anime Studio Webinar
https://www.animestudiotutor.com/introduction/webinar_animations_in_anime_studio_pro_11/
10 August 2015Smith Micro Graphics

Join Anime Studio Master Victor Paredes in this 1-hour webinar as he shows you how he creates animations using Anime Studio Pro 11. Victor will quickly walk you through the new frame-by-frame and reference layers features and share some exciting ways to put them to use. He will then show you how he creates animations using both bone rigged and frame-by-frame methods. Victor will then share some of his tricks on using other new features along with some non-standard techniques to get you thinking outside of the box. The webinar concludes with a Q&A session where your questions are answered.

The book that Victor refers to in the webinar is titled Elemental Magic: Volume 1 - The Art of Special Effects Animation by Joseph Gilland.

Another book that Victor recommends is The Animator's Survival Kit by Richard Williams.

*We apologize for the technical difficulties that occur in this webinar*


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