SearchFound 19 results for walk
15 November 2017Víctor Paredes
Although this is an old idea of Víctor Paredes, that he used in a couple projects, it's still relevant now.
1 May 2019AnimeStudioTutor
1 May 2019McCoy Buck
1 May 2019McCoy Buck
Here is the first video of tutorial series to create your own Run Cycle!
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Moho Pros | Moho Pros (Beginners)
The full Advanced Run Cycle
16 April 2016mtbuck24
Apply principles of animation with ease with Anime Studio's bone dynamics
Part 1: Ik stretching - squash and stretch
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Music by: bensound.com
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24 June 2012Smith Micro Graphics
Expand your animation toolset and increase your physics simulation skills by joining Jason Cozy in this one-hour webinar where he will show you the basics of setting up a physics simulation in Anime Studio Pro. Jason will then walk you through each of the parameters and give a demonstration of each function. He will also show you how physics simulations work with bones before we wrap up the hour with a question and answer session.
20 July 2016ShoNuff93
This is an update/tutorial on making a rigged body turn character and creating lips for female characters.
This tutorial probably wasn't necessary because it literally can be summed up by saying "Watch my character creator tutorial. See the part where I make mouths? Just do that but add lips!" LOL! The same can be said about making a female character really. This is no difference in the construction of a male or female, just slightly different art. But I suppose this is good for those of you who just want to see creating mouths and that alone so in that sense it's good.
The body turn at the beginning is a little ambitious but I want to make a character that can really dance so I'm making it to see how much better I can make a music video like I did before with all of the new improvements to AS. Just wanted to keep you all posted!
29 January 2016Smith Micro Graphics
Animating quadrupeds with bones may seem complicated, but the right tools can make it faster and easier to get smooth, lively results. Join Anime Studio Master Victor Paredes in this 1-hour webinar where he will demonstrate helpful techniques to make the rigging and walk animation process much simpler using Anime Studio Pro 11. Learn how Target Bones give you more control, how Additive cycles make the process quicker, and how overlapping actions make your quadruped look more alive. All of this and more will be demonstrated, plus you'll have the opportunity to get your questions answered by an expert!
For more information on our Anime Studio webinars go to: my.smithmicro.com/anime-studio-webinars.html
Thank you to artist Yi-Jen Liu for the use of her character in this webinar. yijenliu.com
10 August 2015Smith Micro Graphics
Join Anime Studio Master Victor Paredes in this 1-hour webinar as he shows you how he creates animations using Anime Studio Pro 11. Victor will quickly walk you through the new frame-by-frame and reference layers features and share some exciting ways to put them to use. He will then show you how he creates animations using both bone rigged and frame-by-frame methods. Victor will then share some of his tricks on using other new features along with some non-standard techniques to get you thinking outside of the box. The webinar concludes with a Q&A session where your questions are answered.
The book that Victor refers to in the webinar is titled Elemental Magic: Volume 1 - The Art of Special Effects Animation by Joseph Gilland.
Another book that Victor recommends is The Animator's Survival Kit by Richard Williams.
*We apologize for the technical difficulties that occur in this webinar*
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