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Found 13 results for Frameshttps://www.animestudiotutor.com/timeline/enhanced_keyframe_editing/
29 July 2013Smith Micro Graphics
Speed up your workflow with improvements to Key Frame Editing. You can now double click on the timeline to ad key frames. Single or several key frames can now be moved past each other. Scale your key frames vertically on the motion graph and apply relative key frame changes.
https://www.animestudiotutor.com/special_effects/moho_12_motion_blur_settings/
1 October 2017Funksmaname
Here is a quick tour of the new motion blur.
https://www.animestudiotutor.com/tips/tip_4_relative_keyframe/
11 October 2015McCoy Buck
In this quick tip McCoy takes you through relative keyframing in Anime Studio Pro 11!
https://www.animestudiotutor.com/timeline/enhanced_timeline_features/
30 July 2013Smith Micro Graphics
Increase your productivity with the enhanced timeline. Major improvements include navigation changes, key frame changes and enhanced interpolation intervals.
https://www.animestudiotutor.com/special_effects/creating_a_gunshot__muzzle_blast_in_moho/
20 October 2016ShoNuff93
This tutorial was made to work with previous versions of Anime Studio. You do NOT need to have MOHO to do this!
This is a tutorial on making a muzzle flash. It's not really that long. I just added some character movement at the end which took up a little bit time! It's very simple and only takes 2 frames to make! If you have questions let me know!
https://www.animestudiotutor.com/bones/adding_movement_to_a_character/
8 July 2012ShoNuff93
This is a tutorial for adding movement to a character that is already rigged with bones. It's less a tutorial and more on how to make key frames for quick movements. This is assuming you already know how to rig a character with bones.
https://www.animestudiotutor.com/animation/water_waves_in_anime_studio/
6 March 2016ShoNuff93
This tutorial is on how to animate water waves in Anime Studio Pro. With one piece of artwork and a small amount of animating frames, you can simulate the movement of a liquid surface. It's a fairly straight forward tutorial but you must have Anime Studio Pro in order to use the particles. Also, be aware that using large amounts of particles that also contain effects like blurring or gradients will slow down your computer when rendering. Make sure you have your animation down before doing a full render!
https://www.animestudiotutor.com/layers/using_smart_bones_with_switch_layers_update/
20 July 2016ShoNuff93
This is a follow up to the "Switch Layer Dials" tutorial. It is just a faster easier way to set up a smart bone to control switch layers!
In this video I'm using it to rig a mouth switch layer to a smart bone and then us the bone to help me lip sync!
A 1000 thank you's to Victor Paredes for clueing me in on how to set this up the easy way and to show me how to use the copy previous keyframe function in Anime Studio! Awesome all day!!!
https://www.animestudiotutor.com/timeline/animating_in_twos_in_mohoanime_studio/
7 March 2018Víctor Paredes
With the inclusion of intervals inside AS, we have the option to animate on 2s, 3s or whatever interval we want.
I always liked this feature, but I wasn't able to get good results with it. Now I finally got an idea to get good animations in 2s and want to share this "tutorial" with you.
The difference between animating on 1s (each single frame has animation) and animating on 2s (the movement holds each two frames) could seem subtle, but it opens a lot of possibilities, gives more control over the animation and also and gives the movement another -less computational- rhythm.
Please watch the video and give feedback here:
lostmarble.com/forum/viewtopic.php?f=9&t=26783
https://www.animestudiotutor.com/frame_by_frame/using_frame_by_frame_animation_in_anime_studio/
14 May 2016ShoNuff93
With the new addition to frame by frame animation layers in Anime Studio I thought I'd take a crack at making a tutorial on how to use it. As I'm also a newbie when it comes to using this new addition to the software I thought is was important to not speed up the process and "try" and talk through the process while I worked out what I was doing. It's makes for a long video but I think it helps describe some of the basic concepts of using this new layer type!
Frame by frame animation is AWESOME but it is also can be extremely time consuming! I advise anyone wanting to get into using the frame by frame option in AS to reference from amazing websites like http://flashfx.blogspot.com pinterest or deviantart to see how other animators processes! Oh and better yet, look right here on youtube for tutorials on traditional, hand drawn frame by frame tutorials. The concepts translate directly to AS so look around and see what you can find!
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