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Found 3 results for Positions
Creating Different Scenes and Camera Positions
Creating Different Scenes and Camera Positions - Moho (Anime Studio) Tutorial
https://www.animestudiotutor.com/animation/creating_different_scenes_and_camera_positions/
20 October 2016ShoNuff93

Hey everyone! Many of you have asked on how to create new scenes in Anime Studio or MOHO so here's a tutorial for you.

It really only involves double clicking layers and making them visible or invisible.

Switching scenes is easy but you also need to know about creating keyframes for objects and characters as well. Just remember to create TWO KEYFRAMES for every situation. New scene...One hide, one reveal. New character position? One start frame one stop frame.

Also, keep in mind when using cameras, place keyframes right next to each other for quick camera cuts and for animated zooming and moving space them out!

If you have any questions lemme know!!!! smile


Pros Tip Walk Cycle
Pros Tip Walk Cycle - Anime Studio Tutorial
https://www.animestudiotutor.com/bones/pros_tip_walk_cycle/
9 February 2016McCoy Buck

Let's make a walk cycle in Anime Studio!
Breaking down the rig - 0:49
Setting up contact positions - 4:05
Setting up passing positions - 8:50
Setting up up/ down - 14:05
Setting up arms - 17:00
Setting up arm and hip rotation - 19:15
Setting up head rotation - 28:35

Free downloadable character: https://goo.gl/73O7fU

Join the Anime Studio Pro group: facebook.com/groups/AnimeStudioPros

Music by: bensound.com


How to make eyes automatically follow an object
How to make eyes automatically follow an object - Moho Tutorial
https://www.animestudiotutor.com/bones/how_to_make_eyes_automatically_follow_an_object/
28 April 2019ShoNuff93

Hey, what's up, everyone. So this tutorial is really, really simple but it also is really useful and could potentially save you a LOT of time when it comes to having your characters make eye contact or look at moving objects in general.
The tutorial teaches you how to create a simple eye rig and use the targeting function to have the pupils look directly at an object at all times.
It only takes a minute or two if you construct and again it will save you a lot of time so you don't have to keep keyframing eye positions! If you have any questions, suggestions or concerns, leave a comment down below!
If you'd like to help the channel you can check out more of my videos or suffer through and watch an ad (every little bit helps smile


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