SearchFound 10 results for Type
8 July 2012 ShoNuff93
Tutorial on making a ghost rider type of effect using particles in anime studio.
Final render here on Youtube
8 July 2012 ShoNuff93
his is a video tutorial on how to make a flamethrower or blow torch type of effect in anime studio using particles and layer effects.
How To Make A Flamethrower: Part 2
8 July 2012 ShoNuff93
Part 2: This is a video tutorial on how to make a flamethrower or blow torch type of effect in anime studio using particles and layer effects.
How To Make A Flamethrower: Part 1
19 June 2012 ShoNuff93
This is a really quick video on how to use a photo in anime studio and create a cutout-puppet animation. This technique is a great way to cutout photos if you don't have any image editing software like photoshop or would just like to streamline your workflow and work in anime studio exclusively! I think this technique would also be great for any type of puppet animation of any hand drawn characters as well!
21 December 2013 LilredheadComics
By using a combination of onionskins, frame labelling and bone colouring, it's very possible to create a believable running animation cycle no matter what type of character design is used.
Along with this video is a workflow chart you may find useful.
Recorded By: Jim Mills
Narrated By: Chad Troftgruben
20 October 2016 ShoNuff93
This tutorial shows some very basic techniques in making moving typography in Anime Studio or MOHO. I'm really new to typography but I think Anime Studio and MOHO you can do some really cool stuff with it.
I know other programs can do motion typography much easier and even have some default settings but I made this to show that it can be done in inside of these programs as well.
Given time, I think that anyone that uses Anime Studio/MOHO will be able to some amazing work with text and titles.
Anyway, again this is just a very simple way to start learning how to integrate text and sound together to make an animation. I'm sure I'll make a follow up tutorial on this subject when I'm a little bit better at it!
14 May 2016 ShoNuff93
With the new addition to frame by frame animation layers in Anime Studio I thought I'd take a crack at making a tutorial on how to use it. As I'm also a newbie when it comes to using this new addition to the software I thought is was important to not speed up the process and "try" and talk through the process while I worked out what I was doing. It's makes for a long video but I think it helps describe some of the basic concepts of using this new layer type!
Frame by frame animation is AWESOME but it is also can be extremely time consuming! I advise anyone wanting to get into using the frame by frame option in AS to reference from amazing websites like http://flashfx.blogspot.com pinterest or deviantart to see how other animators processes! Oh and better yet, look right here on youtube for tutorials on traditional, hand drawn frame by frame tutorials. The concepts translate directly to AS so look around and see what you can find!
22 March 2016 ShoNuff93
I made it this video long because I want beginners in particular to see how long it actually takes to put a character together. This isn't even the most complex character I've seen and it took a few hours to make it look and function right. I've run into a lot of problems when I first started using Anime Studio and truthfully I still do but it's really just about figuring out how to solve the problem and a lot of my solutions are in this tutorial!
I really didn't want to make another super long video but there were just to many people asking me to make it so I had to give it a go. I think short tutorial for awhile is the way to go for awhile anyway. (I know, I said that last time!) In any case, please let me know if you found this useful, if it was good, bad, boring, helpful….whatever it may be. I want to make the best videos I can and really appreciate all input. Also, for any Anime Studio users, question. Would this type of character you would buy or would your rather make try and make it yourself? I'm asking because I'm going to start making artwork animations to sell online and want to know what animators are most interested in. I'm going to continue to make tutorials and then try and sell items I think you guys would like so let me know!
20 July 2016 ShoNuff93
This tutorial is not a how to create a specific fight sequence in Anime Studio but rather some tips, tricks and techniques that will allow you to create certain movements and interactions with more than one character.
It goes over using cycles to create jumping, perpetual motion, additive cycles, the use of onion skins to help make walking movements, hot to create a punch and reaction and using reference layers to create different depths for individual parts of each character.
Making a tutorial on creating an actual complete fight scene would take days if not weeks to cover everything so think of this as more of a tips video than anything else!
If you've never created a character in Anime Studio before I suggest you watch my tutorials for designing a character and the AT-AT walker to see how to rig a character and how to use target bones. The character design tutorial also covers how I make a face rig too!
If you're looking to make a much more complex type of fight scene, look up frame-by-frame animation and fight scenes on youtube. There are a few great tutorials on the subject and don't pass up the flash ones as the principal is the same!
20 July 2016 ShoNuff93
This is a tutorial on how to simulate a flag or any other type of material look like it is blowing in the wind as well as how to simulate cloth movement...somewhat realistically!
This technique was NOT created by me! All credit goes to Victor Paredes.
For those of you who don't know, he is an Anime Studio Guru, professional animator and works with SmithMicro!
This was upload with his permission on the channel "Gilbert Concepcion". The channel seems to be inactive for a few years but you can check out his original video here!
This video covers the same concept but uses bones so you can add textures or pictures onto your object if you want to make your objects look more realistic.
The video also covers a technique I came up with a long time ago to mimic the movement of cloth. It's not perfect but you guys might find it useful for your animations!
Cortosis - Scoring Action by Kevin MacLeod is licensed under a Creative Commons Attribution license
Source | Artist
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