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2 March 2014Smith Micro Graphics
Using the new bone constraints in Anime Studio Pro 10
14 October 2018ShoNuff93
Hey everyone! I've been getting a lot of requests for backgrounds and a friend recently asked me about making one that has a city street with buildings. I thought it was a great idea but also started wondering if I could make it 3D so I could create a lot of different angles for the same scene.
I found that I could pretty easily and this is the result. Now this tutorial shows you how to make VERY simple buildings but given time you could make the buildings and the scene a lot more detailed with a lot more depth but I think following this tutorial will give you a basic understanding of how it works and how to organize your layers.
Yes, there are other tools to create 3D objects in Anime Studio/MOHO as well but I feel like this is the best way to understand X,Y, Z coordinates and it allows you to add details you otherwise couldn't with extrusion and beveling tools.
If you'd like to help support this channel and also get characters and artwork for your animations, check out my Patreon channel at https://www.patreon.com/poptoogi
I also wanted to give a big shout out to Justin Allen, a fellow animator who's own tutorial really helped me out by showing me how to align origin points (rotation points) so that I could easily turn and place walls making this tutorial infinitely more easy to do! He's got a great channel on youtube with awesome cartoons and amazing tutorials so check him out.
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