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Found 69 results for bone layerhttps://www.animestudiotutor.com/layers/switch_layer_dials/
20 July 2016ShoNuff93
I thought I'd make a video on how to make a smart bone action control switch layers. I also wanted to show a quick set up on making a smart bone dial that is set away from the character.
I should also mention if you want to make a visual reference smart bone you can just make it so it just controls a specific switch layer off to the side without linking it to another bone as well.
The reason I made the first example linked to the hand is so that in a busy scene, your control will always be near the hand!
My character was just getting too many switch layers in it so I'm in the process of creating a few of these switch layer controls and I thought I'd share as always!!!
https://www.animestudiotutor.com/introduction/webinar_anime_studio_11_new_features/
14 June 2015Smith Micro Graphics
Get a look at the exciting new features in Anime Studio 11 in this 1-hour webinar presented by Mike Clifton, and Jason Cozy of the Anime Studio Team. Mike will show you how you can now do frame by frame animation in Anime Studio! He will also show you workflow game changers such as Layer Referencing, Animated Bone Targets and Animated Bone Parenting and when you can use them. See how changing the layer order of shapes in a single vector layer over time is now easy and how you can now flip a bone mid-animation allowing you to change an effect at any time. See all of this and more! The webinar concludes with a Q & A session where your questions will be answered.
https://www.animestudiotutor.com/layers/using_smart_bones_with_switch_layers_update/
20 July 2016ShoNuff93
This is a follow up to the "Switch Layer Dials" tutorial. It is just a faster easier way to set up a smart bone to control switch layers!
In this video I'm using it to rig a mouth switch layer to a smart bone and then us the bone to help me lip sync!
A 1000 thank you's to Victor Paredes for clueing me in on how to set this up the easy way and to show me how to use the copy previous keyframe function in Anime Studio! Awesome all day!!!
https://www.animestudiotutor.com/lua_scripts/control_bones_from_parent_layer/
4 July 2018AnimeStudioTutor
Script by dkwroot
Made available on the Lost Marble Forum
This script allows you to control bones within a child bone or switch layer from a parent layer.
https://www.animestudiotutor.com/bones/advanced_bone_rigging/
2 March 2014Smith Micro Graphics
Three ways to rig a character including smart bones.
https://www.animestudiotutor.com/bones/animated_bone_targets/
11 October 2015Smith Micro Graphics
New! Animated Bone Targets - Now you can easily switch from one target bone to another when working with animated bone targets. Animating objects where a handoff occurs is now easier and smoother than ever.
https://www.animestudiotutor.com/animation/how_to_animate_part_2/
30 April 2019mtbuck24
In this How to Animate we are going to talk about how to create an animation using bones.
In this video we are going to cover:
- Transform bone tool
- Translate bone
https://www.animestudiotutor.com/bones/layer_binding_method_rigging_tutorial/
1 May 2019mtbuck24
In this tutorial you will learn the layer binding method in Moho Pro 12. This popular rigging method is best for rigging group layers or single layers.
https://www.animestudiotutor.com/bones/bone_constraints/
2 March 2014Smith Micro Graphics
Using the new bone constraints in Anime Studio Pro 10
https://www.animestudiotutor.com/introduction/workflow_basics_episode_2/
14 June 2015Jared Hundley
How to Anime Studio: Workflow Basics: Character Animation: Episode 2
Continuing the illustration we completed in Ep. 1, we will learn to layer our art, figure out what vector, switch, bone, and group layers are. We will also create a bone structure and bind all of our artwork to these bones.
Episode 1 | Episode 3 | JaredHundley.com
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