SearchFound 4 results for computer animation Flash
17 June 2012Smith Micro Graphics
An Introduction with Wes Fowler
Learn more about this webinar at: http://my.smithmicro.com/webinars/anime-studio/scripts-in-anime-studio-pro/in...
Join Wes Fowler as he shows you how scripts can enhance the capabilities of making animations in Anime Studio Pro. He will show you what they are, the different types, and where they can be found. Wes will also discuss 3rd party scripts, provide scripting demonstrations and explain how they can extend the functionality of Anime Studio Pro. As well, learn the basics of scripting in the Lua scripting language, and how to access Anime Studio Pro's scripting interface.
25 November 2012ShoNuff93
This is a quick tutorial on making a randomly rotating tech graphic for anime studio. Using a little masking, one keyframeand some random rotation you can create a pretty cool animation with little effort.
24 June 2012Smith Micro Graphics
Join Victor Paredes as he shares with you his special techniques and tips to speed up your workflow in Anime Studio. See the various ways he creates walk cycles - one of the biggest challenges in animation. Learn how to improve head rotations in your animations as he discusses easy tracing tips, drawing for animation, using symmetry within Anime Studio, and how to use blend morphs effectively. In addition, Victor will share his insights on rigging soft shapes and show you how he brings his characters to life.
The supporting file contains the walk ruler.
6 March 2016ShoNuff93
This tutorial is on how to animate water waves in Anime Studio Pro. With one piece of artwork and a small amount of animating frames, you can simulate the movement of a liquid surface. It's a fairly straight forward tutorial but you must have Anime Studio Pro in order to use the particles. Also, be aware that using large amounts of particles that also contain effects like blurring or gradients will slow down your computer when rendering. Make sure you have your animation down before doing a full render!
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