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Found 2 results for fallinghttps://www.animestudiotutor.com/particles/how_to_make_confetti/
3 December 2017ShoNuff93
This is another easy-to-do particle effect that you can use to create confetti in Anime Studio Pro of MOHO Pro 12. It uses a little bit of randomized 3D rotation of a flat square to give the illusion of confetti floating downward and also uses a very subtle use of the noise effect to scatter and simulate wind and to create even more realistic movement. You can use this for parade animations, sporting events and I'm guessing a lot of people might like to use it for New Years Eve animations as well. It only takes a few minutes to set up and create various colors to keep in your library for later use!
https://www.animestudiotutor.com/bones/rag_doll_physics_on_a_character/
14 October 2018ShoNuff93
This is another physics-based tutorial in which you learn how to add physics to your character inside of an animation. You need to have the pro version of Anime Studio pro (at least version 9 I think) or MOHO 12 pro in order to use the built in physic engine.
This tutorial is easy to use but the results can vary widely due to the fact that physics animations just do what they want but that's the fun part! Playing with just a couple of settings can really change the outcome of your animations in just seconds. Sometimes they look great and sometimes they can be a twitchy mess. But if you looking for a fun easy way to automatically generate a character falling or have an object to explode, physics is the way to go!
Just play with it and have fun! Couple of things to REMEMBER, you need to have bone strength turned on for a rigged character to have physics applied to it. Also, while a character is being affected by physics you can NOT animate it! Pose your characters before and after physics is turned on!
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