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Found 12 results for hide
Masking Basics: Hide All
Masking Basics: Hide All - Anime Studio Tutorial
https://www.animestudiotutor.com/masking/masking_basics_hide_all/
21 February 2014AnimeStudioTutor

Basic introduction to masking in Anime Studio. The 'Hide all' setting removes everything from the group and only shows what has been masked out. (This is the most common option when using layer masking).


Hide Points in Anime Studio
Hide Points in Anime Studio - Anime Studio Tutorial
https://www.animestudiotutor.com/drawing/hide_points_in_anime_studio/
2 March 2014Smith Micro Graphics

How to hide points in Anime Studio Debut and Pro 10


Hide Bones and Points
Hide Bones and Points - Anime Studio Tutorial
https://www.animestudiotutor.com/interface/hide_bones_and_points/
2 March 2014Smith Micro Graphics

How to hide bones and points in Anime Studio Pro and debut 10


How to make speech or talk bubbles
How to make speech or talk bubbles - Moho (Anime Studio) Tutorial
https://www.animestudiotutor.com/animation/how_to_make_speech_or_talk_bubbles/
3 December 2017ShoNuff93

This one is pretty easy to do. Draw a bubble add some text, hide it, reveal it, hide it again! Simple enough but just in case you wanted to add a touch of movement to thought bubbles I thought I'd add that too.

Plus, I got over using curve profiles a bit. It's a tool that many of you have probably never heard of or used but it's really pretty cool so check it out!


Anime Studio 10.1 Webinar
Anime Studio 10.1 Webinar - Anime Studio 10 Overview
https://www.animestudiotutor.com/introduction/anime_studio_101_webinar/
25 July 2014Smith Micro Graphics

Join Fahim Niaz, Mike Clifton, Jason Cozy and other Anime Studio team members in this 1-hour webinar as they review the exciting new features in Anime Studio 10.1. The team will demonstrate new workflow improvements and feature enhancements in Anime Studio 10.1 including timeline markers, "shy bones" (@21:30), updates to GPU acceleration, saving to Anime Studio 9 and exporting to FBX. All of this plus more! The webinar will conclude with a brief questions and answers session.


Hiding Seams with the Patch Layer
Hiding Seams with the Patch Layer - Anime Studio 8 Pro Tutorial
https://www.animestudiotutor.com/drawing/hiding_seams_with_the_patch_la/
6 June 2012LilredheadComics

With the patch layer in Anime Studio, you can quickly and effectively hide the seams that bind your limbs together. This tutorial walks you through the process.


How to make portals or holes in anime studio pro
How to make portals or holes in anime studio pro - Anime Studio Tutorial
https://www.animestudiotutor.com/masking/how_to_make_portals_or_holes_in_anime_studio_pro/
14 May 2016ShoNuff93

Here is another tutorial that a few subscribers requested in regards to making holes or portals that objects can pass through. It uses the same principal as the mirror tutorial by using a mask to hide and reveal objects!


How to animate a stroke
How to animate a stroke - Anime Studio Tutorial
https://www.animestudiotutor.com/animation/how_to_animate_a_stroke/
16 March 2013crowquill66

A quick hit video tutorial of a fantastic feature in Anime Studio Pro 7 "Stroke Exposure"


Hiding Assets with Masking in Anime Studio
Hiding Assets with Masking in Anime Studio - Anime Studio Tutorial
https://www.animestudiotutor.com/masking/hiding_assets_with_masking_in_anime_studio/
21 December 2013LilredheadComics

Have you ever brought an image into Anime Studio and wished you could somehow make a character or object appear behind one part of the image, while still being revealed in another? While you could go into another software and break this image apart, you can also achieve the effect through masking, without having to leave Anime Studio. This tutorial shows you how to create an invisible mask and allow a character to run behind a pillar on a static bitmap image.

Recorded By: Jim Mills
Narrated By: Chad Troftgruben


Webinar: Character Rigging and Animation
Webinar: Character Rigging and Animation - Anime Studio Tutorial
https://www.animestudiotutor.com/bones/webinar_character_rigging_and_animation_/
20 March 2014Smith Micro Graphics

Join artist Victor Paredes in this 1-hour webinar as he shows you how to rig and animate characters using the newly updated features in Anime Studio 10. See how and when it's best to use the target bones, when to use the new Keyframe Interpolations, and how to use Squash and Stretch for bones. He also shows you the various uses of independent angle, how to hide and show bones for a clean animation, and much, much more. The webinar concludes with a Q & A session where your questions are answered.

Update: The supporting documents contains the final rigged guitar playing character.


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