Found 35 results for movement
Adding Movement to a Character
Adding Movement to a Character - Anime Studio 8 Pro Tutorial
https://www.animestudiotutor.com/bones/adding_movement_to_a_character/
8 July 2012ShoNuff93

This is a tutorial for adding movement to a character that is already rigged with bones. It's less a tutorial and more on how to make key frames for quick movements. This is assuming you already know how to rig a character with bones.


Creating Soccerball Physics
Creating Soccerball Physics - Moho (Anime Studio) Tutorial
https://www.animestudiotutor.com/physics/creating_soccerball_physics/
20 November 2016ShoNuff93

This is a tutorial on using physics and how to CHANGE the direction of objects within a physics group while animating.

For this, I created the movement of the physics objects first and then animated the artwork after to make them look like they were interacting with one another.


Making Cloth
Making Cloth - Anime Studio 8 Pro Tutorial
https://www.animestudiotutor.com/bones/making_cloth/
8 July 2012ShoNuff93

This is a quick 5 minute tutorial on how to simulate cloth movement in anime studio. It's a pretty simple concept but very effective. You can fine tune the technique to make very realistic clothes for characters, flags, capes ect.


Animating a Detailed Head Turn
Animating a Detailed Head Turn - Anime Studio Tutorial
https://www.animestudiotutor.com/bones/animating_a_detailed_head_turn/
21 January 2014LilredheadComics

In the last part of our head turning series, we utilize smart bones, point animation and other techniques to create a detailed head turn. This includes movement for hair, ears, eyes, nose, mouth and other facial details.

Recorded By: Jim Mills
Narrated By: Chad Troftgruben

Part 1 | Part 2 | Part 3


Animating in twos in Moho/Anime Studio
Animating in twos in Moho/Anime Studio - Moho (Anime Studio) Tutorial
https://www.animestudiotutor.com/timeline/animating_in_twos_in_mohoanime_studio/
7 March 2018Víctor Paredes

With the inclusion of intervals inside AS, we have the option to animate on 2s, 3s or whatever interval we want.
I always liked this feature, but I wasn't able to get good results with it. Now I finally got an idea to get good animations in 2s and want to share this "tutorial" with you.
The difference between animating on 1s (each single frame has animation) and animating on 2s (the movement holds each two frames) could seem subtle, but it opens a lot of possibilities, gives more control over the animation and also and gives the movement another -less computational- rhythm.
Please watch the video and give feedback here:
lostmarble.com/forum/viewtopic.php?f=9&t=26783


Preset Walk Animations
Preset Walk Animations - Anime Studio Tutorial
https://www.animestudiotutor.com/animation/preset_walk_animations/
5 December 2017Chuck Kenway

How to use animation from library to copy paste between rigs with same bone structure and names.


Waving Flag or Moving Cloth in Anime Studio
Waving Flag or Moving Cloth in Anime Studio - Anime Studio Tutorial
https://www.animestudiotutor.com/bones/waving_flag_or_moving_cloth_in_anime_studio/
20 July 2016ShoNuff93

This is a tutorial on how to simulate a flag or any other type of material look like it is blowing in the wind as well as how to simulate cloth movement...somewhat realistically!

This technique was NOT created by me! All credit goes to Victor Paredes.

https://www.youtube.com/user/tazatriste

For those of you who don't know, he is an Anime Studio Guru, professional animator and works with SmithMicro!

This was upload with his permission on the channel "Gilbert Concepcion". The channel seems to be inactive for a few years but you can check out his original video here!

This video covers the same concept but uses bones so you can add textures or pictures onto your object if you want to make your objects look more realistic.

The video also covers a technique I came up with a long time ago to mimic the movement of cloth. It's not perfect but you guys might find it useful for your animations!

Cortosis - Scoring Action by Kevin MacLeod is licensed under a Creative Commons Attribution license
Source | Artist


Remapping Time Using Smart Bones
Remapping Time Using Smart Bones - Anime Studio Tutorial
https://www.animestudiotutor.com/bones/remapping_time_using_smart_bones/
15 November 2017Víctor Paredes

Although this is an old idea of Víctor Paredes, that he used in a couple projects, it's still relevant now.


Zombie Slayer: Ep04
Zombie Slayer: Ep04 - Moho (Anime Studio) Tutorial
https://www.animestudiotutor.com/animation/zombie_slayer_ep04/
18 February 2018Jared Hundley

Working with After Effects, Photoshop, and Illustrator, composite our character together with some scene assets and effects. We also add sound effects cuz their are sweet.

PROJECT FILES: http://www.jaredhundley.com/downloads/


How to make speech or talk bubbles
How to make speech or talk bubbles - Moho (Anime Studio) Tutorial
https://www.animestudiotutor.com/animation/how_to_make_speech_or_talk_bubbles/
3 December 2017ShoNuff93

This one is pretty easy to do. Draw a bubble add some text, hide it, reveal it, hide it again! Simple enough but just in case you wanted to add a touch of movement to thought bubbles I thought I'd add that too.

Plus, I got over using curve profiles a bit. It's a tool that many of you have probably never heard of or used but it's really pretty cool so check it out!


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