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Found 5 results for parent
Animated Bone Parenting
Animated Bone Parenting - Anime Studio Tutorial
https://www.animestudiotutor.com/bones/animated_bone_parenting/
11 October 2015Smith Micro Graphics

New! Animated Bone Parenting - Now you can switch parents for your bones mid-animation and Anime Studio will automatically keyframe the result. Use the Re-parent Bone Tool at any time to reset the parent or un-link bones completely by clicking off the canvas.


Control Bones from parent layer
Control Bones from parent layer - Moho (Anime Studio) Script
https://www.animestudiotutor.com/lua_scripts/control_bones_from_parent_layer/
4 July 2018AnimeStudioTutor

Script by dkwroot
Made available on the Lost Marble Forum

This script allows you to control bones within a child bone or switch layer from a parent layer.


Select and Re-Parent Bones in Moho
Select and Re-Parent Bones in Moho - Moho (Anime Studio) Tutorial
https://www.animestudiotutor.com/bones/select_and_re-parent_bones_in_moho/
1 October 2017mtbuck24

In this character rigging tutorial for Moho & Anime Studio I am going to talk about the select and reparent bone tool. How to use them and why.

Full corse


Hold or Throw Objects in Moho (Anime Studio) Pro
Hold or Throw Objects in Moho (Anime Studio) Pro - Moho (Anime Studio) Tutorial
https://www.animestudiotutor.com/animation/hold_or_throw_objects_in_moho_anime_studio_pro/
20 October 2016ShoNuff93

Hey everyone! A lot of people want to know how to hold and throw objects so here's a quick tutorial to show you how. This is not a new technique and has been around for a long time but I still thought I'd share for those of you who don't know how.

First, bind your object to a bone.
Second, parent that bone to your hand bone/s.
Third, to release, break the parenting of the object bone in the timeline!

You can use this technique to grab, hold or release with any object!


How to make and rig an AT-AT in Anime Studio
How to make and rig an AT-AT in Anime Studio - Anime Studio Tutorial
https://www.animestudiotutor.com/bones/how_to_make_and_rig_an_at-at_in_anime_studio/
20 July 2016ShoNuff93

This is more of a test rather than a tutorial but I wanted to share the process of making and rigging a character with a technique that introduced to me on the Anime Studio Pro facebook page on a post by Paul McGrath. In it, he shared a tutorial about rigging a character so that when you move a part of the body, the body itself will move. It was made by Alexander Ptichkin ( I think thats his name) but it is in Russian so I couldn't understand. Victor Paredes of course came to the rescue and post a response on how he thought this might be done! So this is really just a test rig I had to make because I was so hype about trying the it out! As always there are probably a couple to tips and tricks that might help you guys and gals create your rigs a little faster so you can get to the fun part of bringing you art to life!!!!!


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