Search
Found 61 results for showhttps://www.animestudiotutor.com/interface/how_to_use_the_curve_profile_tool_in_moho/
28 April 2019ShoNuff93
This is a tutorial about using the curve profile tool. It's something that I think most new users are unaware of or don't really know how it works so in this video I show you it's basic functions and how you might apply it to artwork and animations directly in the program.
It's really easy to use once you get the hang of it and it can really save you a lot of time when creating details.
I also show you how to use the follow path tool a bit in this tutorial to show you how to create a moving tank tread and wheels as seen in the intro part of the video.
As always if you have questions comments or concerns just leave them down below and thanks for watching!
https://www.animestudiotutor.com/drawing/moho_12_character_design_part_3/
16 April 2017Troy Picou
In part 3, I show my animation work flow. Using the character and rig we created in parts one and two, now it's time to add some life. I show the animation in real time at the end. Thanks for watching.
Part 1 | Part 2
https://www.animestudiotutor.com/physics/webinar_physics/
24 June 2012Smith Micro Graphics
Expand your animation toolset and increase your physics simulation skills by joining Jason Cozy in this one-hour webinar where he will show you the basics of setting up a physics simulation in Anime Studio Pro. Jason will then walk you through each of the parameters and give a demonstration of each function. He will also show you how physics simulations work with bones before we wrap up the hour with a question and answer session.
https://www.animestudiotutor.com/introduction/webinar_anime_studio_11_new_features/
14 June 2015Smith Micro Graphics
Get a look at the exciting new features in Anime Studio 11 in this 1-hour webinar presented by Mike Clifton, and Jason Cozy of the Anime Studio Team. Mike will show you how you can now do frame by frame animation in Anime Studio! He will also show you workflow game changers such as Layer Referencing, Animated Bone Targets and Animated Bone Parenting and when you can use them. See how changing the layer order of shapes in a single vector layer over time is now easy and how you can now flip a bone mid-animation allowing you to change an effect at any time. See all of this and more! The webinar concludes with a Q & A session where your questions will be answered.
https://www.animestudiotutor.com/bones/creating_rig_controllers_in_moho/
18 February 2018Troy Picou
Join me as I show you how to create a rig controller in Moho pro.
https://www.animestudiotutor.com/bones/moho_mouth_rig/
28 April 2019Troy Picou
In this tutorial, I will show you a mouth rig that allows you to break the plane of the head shape. Thanks to my friend Alexander Wilhelm for sharing his idea and developing it with me. We want to share it with you.
https://www.animestudiotutor.com/tips/tip_8_shape_ordering/
11 October 2015McCoy Buck
In this quick tip McCoy takes you through Anime Studio Pro 11 to show you how to order shapes!
https://www.animestudiotutor.com/smart_warp_layers/adventures_in_smart_warp/
1 October 2017Funksmaname
I show you some tricks, warts and all, to do with Smart Warp... I left in some confusing parts and how I dealt with them as this might be useful for your (and me) in the future
https://www.animestudiotutor.com/tips/tip_7_holes_in_shapes/
11 October 2015McCoy Buck
In this quick tip McCoy takes you through Anime Studio Pro 11 to show you how to make holes in your shapes using 3 different examples!
https://www.animestudiotutor.com/masking/masking_basics_hide_all/
21 February 2014AnimeStudioTutor
Basic introduction to masking in Anime Studio. The 'Hide all' setting removes everything from the group and only shows what has been masked out. (This is the most common option when using layer masking).
Showing tutorials 1 to 10 of 61