By using AnimeStudioTutor.com you agree to our cookie and privacy policy
Close

AD-BLOCKER

Our website is made possible by displaying online advertisements to our visitors.
Please consider supporting us by disabling your ad-blocker, or whitelisting this site.
You can also support us at Patreon: patreon.com/animestudiotutor
Links to other donation methods are available at the bottom of this page.
Found 6 results for squash
How to Animate Part 3
How to Animate Part 3 - Moho Tutorial
https://www.animestudiotutor.com/animation/how_to_animate_part_3/
1 May 2019mtbuck24

In this How to Animate we are going to talk about how to create a squash and stretch with our basic ball animations. In this video we cover:
- Scale
- Squash and Stretch


Bone Constraints
Bone Constraints - Anime Studio Tutorial
https://www.animestudiotutor.com/bones/bone_constraints/
2 March 2014Smith Micro Graphics

Using the new bone constraints in Anime Studio Pro 10


Moho 12 Character Design Part 3
Moho 12 Character Design Part 3 - Moho (Anime Studio) Tutorial
https://www.animestudiotutor.com/drawing/moho_12_character_design_part_3/
16 April 2017Troy Picou

In part 3, I show my animation work flow. Using the character and rig we created in parts one and two, now it's time to add some life. I show the animation in real time at the end. Thanks for watching.

Part 1 | Part 2


Webinar: Character Rigging and Animation
Webinar: Character Rigging and Animation - Anime Studio Tutorial
https://www.animestudiotutor.com/bones/webinar_character_rigging_and_animation_/
20 March 2014Smith Micro Graphics

Join artist Victor Paredes in this 1-hour webinar as he shows you how to rig and animate characters using the newly updated features in Anime Studio 10. See how and when it's best to use the target bones, when to use the new Keyframe Interpolations, and how to use Squash and Stretch for bones. He also shows you the various uses of independent angle, how to hide and show bones for a clean animation, and much, much more. The webinar concludes with a Q & A session where your questions are answered.

Update: The supporting documents contains the final rigged guitar playing character.


Bone Dynamics
Bone Dynamics - Anime Studio Tutorial
https://www.animestudiotutor.com/bones/bone_dynamics/
16 April 2016mtbuck24

Apply principles of animation with ease with Anime Studio's bone dynamics
Part 1: Ik stretching - squash and stretch

Join the Facebook group

Music by: bensound.com

Follow Mike on Facebook
Follow Mike on Tumblr
Downloadable Character
Follow me on Gumroad


Point level animation
Point level animation - Anime Studio 7 Pro Tutorial
https://www.animestudiotutor.com/animation/point_level_animation/
19 June 2012crowquill66

Correction: "I keep calling the mouth one shape, but really it's one object... they are separate shapes connected or joined shapes. The mouth object sits on only one layer." jg

A quick explanation of how I set up a character in Anime
Studio Pro 7 and animate them using point level animation. A great way to add stretch and squash to your characters.

If you find this explanation helpful then please comment so that I know to make more. I could also make some more detailed tutorials.

Thank you for watching.=)

You can see the finished cartoon here:
http://www.youtube.com/watch?v=viNlKoVcc7M


Showing tutorials 1 to 6 of 6