Search
Found 11 results for target boneshttps://www.animestudiotutor.com/bones/target_bones_moho_pro_12/
23 April 2017McCoy Buck
Target Bones are a really powerful tool that was introduced in Anime Studio 10. In this lecture learn exactly how a target bone works, why you would use it, and how you would use it.
This is from the Intermediate Rigging Course
Email List | Moho Pros Group | Pros Beginners Group | My other courses
https://www.animestudiotutor.com/bones/animated_bone_targets/
11 October 2015Smith Micro Graphics
New! Animated Bone Targets - Now you can easily switch from one target bone to another when working with animated bone targets. Animating objects where a handoff occurs is now easier and smoother than ever.
https://www.animestudiotutor.com/bones/webinar_character_rigging_and_animation_/
20 March 2014Smith Micro Graphics
Join artist Victor Paredes in this 1-hour webinar as he shows you how to rig and animate characters using the newly updated features in Anime Studio 10. See how and when it's best to use the target bones, when to use the new Keyframe Interpolations, and how to use Squash and Stretch for bones. He also shows you the various uses of independent angle, how to hide and show bones for a clean animation, and much, much more. The webinar concludes with a Q & A session where your questions are answered.
Update: The supporting documents contains the final rigged guitar playing character.
https://www.animestudiotutor.com/tips/10_handy_moho_tips/
21 February 2018AnimeStudioTutor
Here are 10 tips that can help you with Moho.
These were originally shared on Twitter.
Please follow: https://twitter.com/as_tutor
https://www.animestudiotutor.com/bones/rigging_proper_strawberry/
23 April 2017McCoy Buck
Learn how to rig Proper Strawberry - step by step in this live workshop.
This is part 1 - Part 2 | Part 3
Download FREE stuff | Beginners Course | Intermediate Course
Email List | Moho Pros Group | Pros Beginners Group | My other courses
https://www.animestudiotutor.com/bones/smart_bone_actions_in_moho_anime_studio/
1 October 2017mtbuck24
In this tutorial you will learn how Smart bone actions work in Moho Pro 12 and how to set them up properly to create better bends and other cool stuff! Smart bone actions were introduced back in Anime Studio 9 so any versions above 9 also apply
Download FREE stuff | Paid and FREE courses
Email List | Moho Pros Group |
Moho Pros Beginners Group | My other courses
https://www.animestudiotutor.com/bones/animating_and_rigging_quadrupeds/
29 January 2016Smith Micro Graphics
Animating quadrupeds with bones may seem complicated, but the right tools can make it faster and easier to get smooth, lively results. Join Anime Studio Master Victor Paredes in this 1-hour webinar where he will demonstrate helpful techniques to make the rigging and walk animation process much simpler using Anime Studio Pro 11. Learn how Target Bones give you more control, how Additive cycles make the process quicker, and how overlapping actions make your quadruped look more alive. All of this and more will be demonstrated, plus you'll have the opportunity to get your questions answered by an expert!
For more information on our Anime Studio webinars go to: my.smithmicro.com/anime-studio-webinars.html
Thank you to artist Yi-Jen Liu for the use of her character in this webinar. yijenliu.com
https://www.animestudiotutor.com/bones/flexi-binding_method_moho_pro_12_rigging_tutor/
1 October 2017McCoy Buck
In this tutorial you will learn the Flexi-bind method in Moho Pro 12. This popular rigging method was introduced in Anime Studio 9.5 and is perfect for both vector and bitmap.
Download FREE stuff | Paid and FREE courses
Email List | Moho Pros Group |
Moho Pros Beginners Group | My other courses
https://www.animestudiotutor.com/bones/fighting_and_character_interaction_in_anime_studio/
20 July 2016ShoNuff93
This tutorial is not a how to create a specific fight sequence in Anime Studio but rather some tips, tricks and techniques that will allow you to create certain movements and interactions with more than one character.
It goes over using cycles to create jumping, perpetual motion, additive cycles, the use of onion skins to help make walking movements, hot to create a punch and reaction and using reference layers to create different depths for individual parts of each character.
Making a tutorial on creating an actual complete fight scene would take days if not weeks to cover everything so think of this as more of a tips video than anything else!
If you've never created a character in Anime Studio before I suggest you watch my tutorials for designing a character and the AT-AT walker to see how to rig a character and how to use target bones. The character design tutorial also covers how I make a face rig too!
If you're looking to make a much more complex type of fight scene, look up frame-by-frame animation and fight scenes on youtube. There are a few great tutorials on the subject and don't pass up the flash ones as the principal is the same!
https://www.animestudiotutor.com/drawing/character_design_in_anime_studio/
22 March 2016ShoNuff93
I made it this video long because I want beginners in particular to see how long it actually takes to put a character together. This isn't even the most complex character I've seen and it took a few hours to make it look and function right. I've run into a lot of problems when I first started using Anime Studio and truthfully I still do but it's really just about figuring out how to solve the problem and a lot of my solutions are in this tutorial!
I really didn't want to make another super long video but there were just to many people asking me to make it so I had to give it a go. I think short tutorial for awhile is the way to go for awhile anyway. (I know, I said that last time!) In any case, please let me know if you found this useful, if it was good, bad, boring, helpful….whatever it may be. I want to make the best videos I can and really appreciate all input. Also, for any Anime Studio users, question. Would this type of character you would buy or would your rather make try and make it yourself? I'm asking because I'm going to start making artwork animations to sell online and want to know what animators are most interested in. I'm going to continue to make tutorials and then try and sell items I think you guys would like so let me know!
-ShoNuff93
Showing tutorials 1 to 10 of 11