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Found 12 results for turnhttps://www.animestudiotutor.com/animation/head_turn/
4 June 2012MrBallato
Head turn using switch layers
https://www.animestudiotutor.com/animation/animate_a_body_turn_in_anime_studio/
6 March 2016ShoNuff93
I KNOW! Over an HOUR for a tutorial? I must be smoking something right? Well, this is actually trimmed down! I could have made the artwork and just made a basic turn but I wanted to go into detail on how I created a body turn from the very start. I personally think it is important to show the whole process because for one, it can give you a sense of how much time it might take and two, it's easier to share little tips and tricks I've learned while using this program. So many times I watch tutorials that are so good but leave out little tid bits or leave out problems they encounter which, if shared would have saved me tons of time.
..read more
https://www.animestudiotutor.com/bones/animating_a_head_turn_with_smart_bones/
21 December 2013LilredheadComics
There are many different ways to create head turns in Anime Studio. In this video, Chad and Jim demonstrate how to create a smooth head turn from front to left and then to right by using a Smart Bone dial.
Recorded By: Jim Mills
Narrated By: Chad Troftgruben
https://www.animestudiotutor.com/bones/setting_up_eyes_for_a_detailed_head_turn/
21 January 2014LilredheadComics
In Part 1 of this three part series, we take a mug shot of a character and rig his eyes for blinking. Not only can this animation be used for many things down the road, but it will allow us to create a convincing head turn in Part 3.
Recorded By: Jim Mills
Narrated By: Chad Troftgruben
Part 1 | Part 2 | Part 3
https://www.animestudiotutor.com/bones/setting_up_body_turn_moho/
23 April 2017mtbuck24
In this lecture I will show you step by step how to set up your rig for a body turn using smart warps
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https://www.animestudiotutor.com/bones/animating_a_detailed_head_turn/
21 January 2014LilredheadComics
In the last part of our head turning series, we utilize smart bones, point animation and other techniques to create a detailed head turn. This includes movement for hair, ears, eyes, nose, mouth and other facial details.
Recorded By: Jim Mills
Narrated By: Chad Troftgruben
Part 1 | Part 2 | Part 3
https://www.animestudiotutor.com/bones/rigging_a_mouth_for_a_detailed_head_turn/
21 January 2014LilredheadComics
In the second part of our advanced head turning tutorial series, we rig up a mouth capable of movements via a Smart Bone. Like the eyes in part 1, this will allow us to create a more polished head turn in our third part.
Recorded By: Jim Mills
Narrated By: Chad Troftgruben
Part 1 | Part 2 | Part 3
https://www.animestudiotutor.com/bones/female_mouths_in_anime_studio/
20 July 2016ShoNuff93
This is an update/tutorial on making a rigged body turn character and creating lips for female characters.
This tutorial probably wasn't necessary because it literally can be summed up by saying "Watch my character creator tutorial. See the part where I make mouths? Just do that but add lips!" LOL! The same can be said about making a female character really. This is no difference in the construction of a male or female, just slightly different art. But I suppose this is good for those of you who just want to see creating mouths and that alone so in that sense it's good.
The body turn at the beginning is a little ambitious but I want to make a character that can really dance so I'm making it to see how much better I can make a music video like I did before with all of the new improvements to AS. Just wanted to keep you all posted!
https://www.animestudiotutor.com/animation/random_flickering_light/
6 March 2016ShoNuff93
This tutorial is for anyone who wants to create randomly flickering lights in anime studio. All you need to do is create two separate pieces of artwork (this can even work for photos) and use a smart bone to turn one of the layers on and off randomly. It may not seem easy at first, but once you learn how to use it you'll probably use it all the time!
https://www.animestudiotutor.com/drawing/shape_stacking_pt_3/
17 June 2012Funksmaname
This one is less about shape staking, but shows a simpler eye setup.
I also discuss Ramon's Lost Layer tool, and Synthsin's mod of Fazek's meshinstance script (I didn't realise Fazek created this originally hence no mention on the video, but Synth's version is the one I use)
I touch on the very basic fundamentals of using Selgin's 'new improved head turn' technique as well.
for discussion and links - come to the forum post:
http://www.lostmarble.com/forum/viewtopic.php?p=109342#109342
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