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6 March 2014 admin
Made in Anime Studio Pro 10 using the new targeting bone feature.
www.animestudiotutor.com/shared_files?id=226
22 September 2015 spider
I created one queen snake, made it follow the path, then referenced that layer 3 more times in copied groups to create the effect.
There is a snake skin brush which is called ast-snake-skin_1_0_0_1_1_0_0_1.png - you need to copy this to your custom brush folder in Anime Studio.
www.animestudiotutor.com/shared_files?id=455
5 November 2017 admin
This was created with smart warp layers and the follow path tool in Moho Pro 12.
For more information on how this was created, please see this tutorial by Víctor Paredes:
Smart Warp And Follow Path Tutorial
www.animestudiotutor.com/shared_files?id=513
6 March 2018 admin
Ants following a line.
www.animestudiotutor.com/shared_files?id=254
4 December 2015 admin
This is a simple setup that has an image of a guitar follow a path with notes following.
This could be done with particles, but doing it this was is quick and easy.
A version for Anime Studio 9 is also included.
www.animestudiotutor.com/shared_files?id=358
13 April 2017 admin
There are several ways to achieve a line following animation effect. Here is one idea.
This was in an attempt to help nina_paley on the lostmarble forum
This method is probably not the best one, and a script would help. But it's easy to setup and adapt.
www.animestudiotutor.com/shared_files?id=381
24 May 2017 noobartistclub
Hey All, This is my first animation. In this video the mighty dragon saves the world from the terror of the aliens who are going to destroy the planet earth.
I hope you like it. Please vote if you think this entry should win.
Follow Me :
Instagram : artboy.ash
Subscribe : Animeboy Ash
AnimeStudioTutor : noobartistclub
www.animestudiotutor.com/shared_files?id=326
7 November 2016 admin
Created in Moho Pro 12.1 - Even the 3D toy plane!
This example shows how you can control the sound position from within Moho.
The audio volume was changed to match the Z axis, but the left and right levels are automatically set by moving the audio layer left and right within the animation.
The 3D plane has a copy for the shadow, and both follow a path for the animation.
If you open the audio layer's properties window, and change to the Audio tab, you should find 'Spatial positioning' checked to enable this feature. Here you can also set and check the audio level.
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