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Found 45 results for smart meshwww.animestudiotutor.com/shared_files?id=809
23 August 2022 bryang
Sea life animation using smart mesh, particles, smart bones, and effects.
www.animestudiotutor.com/shared_files?id=799
22 April 2022 macdonut
Made with a single image using Smart Mesh for the animation
www.animestudiotutor.com/shared_files?id=810
14 September 2022 bryang
Tricks with particle layers and animating flowing water.
[email protected]
www.animestudiotutor.com/shared_files?id=559
28 July 2018 admin
Made with the help of a smart mesh
www.animestudiotutor.com/shared_files?id=458
14 November 2017 admin
This example file uses the smart warp layer feature of Moho Pro 12 to morph the texture.
A grid was first drawn, then 'draw' > 'Triangulate 2D Mesh' was selected to create the suitable warp layer. This grid was then applied to the image layer via layer settings > Vectors > Smart warp layer. On frame 1, this grid was then moved to the curves of the t-shirt.
Masking and bones were also used.
Before:
After:
www.animestudiotutor.com/shared_files?id=40
1 August 2013 admin
*Anime Studio 9.2+ required.
As we can't yet use the 'Animated Layer Order' with smart bones, the work around is to control the layers with their Z-axis setting. In the two examples provided you will see how one smart bone moves a layer to the back or front.
The setup:
Frame 0 of the Mainline in the smart bone action (X: +0.001)
Frame 1 in the positive action of the smart bone for the layer that you need to control. (X: +0.001)
Frame 1 in the reverse action (X: -0.001)
www.animestudiotutor.com/shared_files?id=28
10 June 2013 admin
A simple butterfly rig using smart bones.
One smart bone controls the wings, the other the antennae.
An example is included of how this could be used in a particle layer to create lots of butterflies quickly.
You will need Anime Studio Pro 9.2 to use this file
www.animestudiotutor.com/shared_files?id=753
12 June 2021 tintoretto7
3d model made with cinema4d with mapping, imported in moho for rotation thanks to smart bones
www.animestudiotutor.com/shared_files?id=69
6 August 2013 admin
This file has been shared by Jeremy from A Man & Ink it was animated by Julian Côme from ithinkasia.
It uses smart bones for different elements in the rig.
The script used lets us parent smart bones to each other to get the effects to work between different smart bone layers.
This is a video of Peavoy (director) explaining their rigging to Julien
www.animestudiotutor.com/shared_files?id=455
5 November 2017 admin
This was created with smart warp layers and the follow path tool in Moho Pro 12.
For more information on how this was created, please see this tutorial by Víctor Paredes:
Smart Warp And Follow Path Tutorial
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