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Found 7 results for McCoy Buck
Main Timeline vs Actions
Main Timeline vs Actions - Anime Studio Tutorial
https://www.animestudiotutor.com/interface/main_timeline_vs_actions/
7 March 2016 McCoy Buck

Downloadable Character
Follow me on Gumroad


Pros Tip Walk Cycle
Pros Tip Walk Cycle - Anime Studio Tutorial
https://www.animestudiotutor.com/bones/pros_tip_walk_cycle/
9 February 2016 McCoy Buck

Let's make a walk cycle in Anime Studio!
Breaking down the rig - 0:49
Setting up contact positions - 4:05
Setting up passing positions - 8:50
Setting up up/ down - 14:05
Setting up arms - 17:00
Setting up arm and hip rotation - 19:15
Setting up head rotation - 28:35

Free downloadable character: https://goo.gl/73O7fU

Join the Anime Studio Pro group: facebook.com/groups/AnimeStudioPros

Music by: bensound.com


Tip 8 Shape Ordering
Tip 8 Shape Ordering - Anime Studio Tip
https://www.animestudiotutor.com/tips/tip_8_shape_ordering/
11 October 2015 McCoy Buck

In this quick tip McCoy takes you through Anime Studio Pro 11 to show you how to order shapes!


Tip 7 Holes In Shapes
Tip 7 Holes In Shapes - Anime Studio Tip
https://www.animestudiotutor.com/tips/tip_7_holes_in_shapes/
11 October 2015 McCoy Buck

In this quick tip McCoy takes you through Anime Studio Pro 11 to show you how to make holes in your shapes using 3 different examples!


Tip 5 Knowing Frame 0
Tip 5 Knowing Frame 0 - Anime Studio Tip
https://www.animestudiotutor.com/tips/tip_5_knowing_frame_0/
11 October 2015 McCoy Buck

In this quick tip McCoy takes you through frame 0 and why it is important in Anime Studio Pro 11!


Tip 4 Relative Keyframe
Tip 4 Relative Keyframe - Anime Studio Tip
https://www.animestudiotutor.com/tips/tip_4_relative_keyframe/
11 October 2015 McCoy Buck

In this quick tip McCoy takes you through relative keyframing in Anime Studio Pro 11!


Tip 2 Masking
Tip 2 Masking - Anime Studio Tip
https://www.animestudiotutor.com/tips/tip_2_masking_/
11 October 2015 McCoy Buck

In this quick tip McCoy takes you through masking in Anime Studio Pro 11!


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