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Using bones I move points so that objects appear 3D.
In this example, the single vanishing point is moved. Other bones are linked to this bone and move in relation automatically once set.
Move the master bone in frame 1 to see this working.
Using the bone select tool, click on the other bones, then view their bone constraints and note the settings in 'position control bone'. The values range from 0 (closest to camera) to 1 (next to master)
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- Added: 25 July 2014
- Made With: Anime Studio Pro 9.5
- Last Updated: 25 July 2014
- File Size: 4KB
- Number of files: 1
File Name Type File Size 1point.anme
Anime Studio File 31KB - Licence: This work is shared under the Creative Commons Attribution-NonCommercial 4.0 licence.
"Pseudo 3D with 1 point perspective" has been downloaded by 71 users since it was shared.
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28 December 2014 at 11:31:48 PM
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