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14 November 2017 admin
This example file uses the smart warp layer feature of Moho Pro 12 to morph the texture.
A grid was first drawn, then 'draw' > 'Triangulate 2D Mesh' was selected to create the suitable warp layer. This grid was then applied to the image layer via layer settings > Vectors > Smart warp layer. On frame 1, this grid was then moved to the curves of the t-shirt.
Masking and bones were also used.
5 November 2017 admin
This was created with smart warp layers and the follow path tool in Moho Pro 12.
For more information on how this was created, please see this tutorial by Víctor Paredes:
Smart Warp And Follow Path Tutorial
14 October 2017 admin
The snow gradually gathers on the window.
Created using particles and physics in Moho Pro 12.
Notes: The window is divided into four. Each contains snow shapes that fall with physics, a control layer to stop them bouncing, the ledge to gather them on and a bottom layer to stop strays.
There are also two snow particles layers to add to the effect.
24 September 2017 admin
Created by Peter Suslik
The mightiest sword in all realms - Sanguine Flux with a ninja squad sealed inside.
Why have you never heard about it?
Because those who had encountered it
Everything started once I saw this perfect flat illustration.
Song by Robin Sukroso
PeterSuslik - dribbble.com
20 August 2017 admin
This is a reproduction of Matthew Cruickshank's animation that was used to celebrate the 125th birthday of Bessie Coleman on Google.
This version was made 100% in Moho Pro 12 using 3D layers.
17 August 2017 admin
Made with Moho Pro 12
The loops are created by setting the line's 'Stroke Exposure'
The timing was worked out with the Loop Calculator
7 July 2017 admin
A simple paper airplane controlled by two smart bones.
This uses just shapes in one vector layer.
5 July 2017 admin
Created with bones in Moho Pro 12 which rotate via a parent bone, seen highlighted in red in the following image:
The bones that change the image have a bone strength. They also have the independent angle option on.
Each rotating bone is animated a few seconds forward on the timeline to create the effect. The bones nearest to the pole are shorter to slow the rotation and effect down. These bones have also been set as 'shy' bones to make selecting easier.
The image can be easily changed to any flag, but I've used the Welsh flag here:
This method isn't limited to just waving flags, it can also be used for water effects too!
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