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Found 133 results for boneshttps://www.animestudiotutor.com/bones/remapping_time_using_smart_bones/
15 November 2017Víctor Paredes
Although this is an old idea of Víctor Paredes, that he used in a couple projects, it's still relevant now.
https://www.animestudiotutor.com/bones/animating_a_detailed_head_turn/
21 January 2014LilredheadComics
In the last part of our head turning series, we utilize smart bones, point animation and other techniques to create a detailed head turn. This includes movement for hair, ears, eyes, nose, mouth and other facial details.
Recorded By: Jim Mills
Narrated By: Chad Troftgruben
Part 1 | Part 2 | Part 3
https://www.animestudiotutor.com/bones/advanced_bone_rigging/
2 March 2014Smith Micro Graphics
Three ways to rig a character including smart bones.
https://www.animestudiotutor.com/bones/webinar_character_rigging_and_animation_/
20 March 2014Smith Micro Graphics
Join artist Victor Paredes in this 1-hour webinar as he shows you how to rig and animate characters using the newly updated features in Anime Studio 10. See how and when it's best to use the target bones, when to use the new Keyframe Interpolations, and how to use Squash and Stretch for bones. He also shows you the various uses of independent angle, how to hide and show bones for a clean animation, and much, much more. The webinar concludes with a Q & A session where your questions are answered.
Update: The supporting documents contains the final rigged guitar playing character.
https://www.animestudiotutor.com/introduction/anime_studio_101_webinar/
25 July 2014Smith Micro Graphics
Join Fahim Niaz, Mike Clifton, Jason Cozy and other Anime Studio team members in this 1-hour webinar as they review the exciting new features in Anime Studio 10.1. The team will demonstrate new workflow improvements and feature enhancements in Anime Studio 10.1 including timeline markers, "shy bones" (@21:30), updates to GPU acceleration, saving to Anime Studio 9 and exporting to FBX. All of this plus more! The webinar will conclude with a brief questions and answers session.
https://www.animestudiotutor.com/bones/bone_enhancements_in_anime_studio_pro_10/
2 March 2014Smith Micro Graphics
Showing the bone enhancements made in Anime Studio Pro 10
https://www.animestudiotutor.com/masking/smart_bones_and_masking_in_anime_studio/
20 October 2015Stayf Draws
How to use Smart Bones in Anime Studio and make 2D animation look like 3D.
In this tutorial of Stayf Draws I show you how to animate a bumblebee using Smart Bones in Anime Studio Pro 11.
Check out the first part of this tutorial
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https://www.animestudiotutor.com/bones/target_bones_moho_pro_12/
23 April 2017McCoy Buck
Target Bones are a really powerful tool that was introduced in Anime Studio 10. In this lecture learn exactly how a target bone works, why you would use it, and how you would use it.
This is from the Intermediate Rigging Course
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https://www.animestudiotutor.com/bones/smart_bones_enhancements/
13 August 2013Smith Micro Graphics
Anime Studio 9.3 Pro UPDATE to Smart Bones now allows the ability to control Switch layers, Layer order, Layer visibility, Follow path, Flip layer horizontally/vertically, Stroke exposure, Shape effect positioning, Shape effect parameters (like gradient colors), 3D thickness of vector shapes that have been converted to 3D and even more smart bones controls.
Anime Studio 9.5 Now Out!
https://www.animestudiotutor.com/bones/offset_bones_in_moho_12/
1 October 2017mtbuck24
In this character rigging tutorial video we are going to be talking about a tool that has been outdated since Anime Studio 9.5 and why you shouldn't use it. Seriously.
Full course
Showing tutorials 11 to 20 of 133