SearchFound 11 results for macdonut
16 November 2019 macdonut
I'd already created a snowglobe for my other entry into this months competition and it seemed a shame to leave it at that so I included it in another entry!
2 November 2019 macdonut
Made using a number of particle layers and restricting myself to boneless point to point animation.
22 October 2019 macdonut
Clip Studio Paint was used for the background and initial Dad character creation. Son was created using MOHOs built in Character Wizard.
6 October 2019 macdonut
To enable me to get this animation how I wanted this month, I had to research xylophone tunes on youtube, then re-make them myself using onlinesequencer.net and animate the skeleton to play the correct bones.
11 September 2019 macdonut
I thoroughly enjoyed creating this animation for the Sept competition. Enjoy.
12 August 2019 macdonut
Realized that the Raptor robot was a little too complicated to fully animate in the time I'd allowed myself, but I adapted and hopefully this animation comes out alright, especially with it's little twist.
13 July 2019 macdonut
Took 15 hours to render. Big learning curve creating this project. Hope it is enjoyed.
16 June 2019 macdonut
Continuing with creating my own characters within MOHO, but also added some external images from Freepik and Pixabay (attribution given in end credits where required), and put to music by Josh Woodward (also credited in end credits).
18 May 2019 macdonut
I was playing about with bones and head turns to create this animation. Everything, apart from the sound, is created within MOHO 12.
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