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Found 10 results for mike scotthttps://www.animestudiotutor.com/drawing/8bit16bit_pixel_look/
23 February 2014mikdog
Mike Scott shows the technical steps required for an 8bit / 16bit old-school videogame pixel look, using Photoshop for sprite creation and Anime Studio for animation.
https://www.animestudiotutor.com/animation/animate_with_mike_scott/
27 July 2013mikdog
In this tutorial we animate a simple scene with a character jumping over a puddle. We draw the character in Photoshop and import him into Anime Studio. I explain how to set the character up for import, we rig some bones to his legs and have him say a few lines, using Switch layers for the mouth.
www.mikescottanimation.com
https://www.animestudiotutor.com/introduction/webinar_anime_studio_11_new_features/
14 June 2015Smith Micro Graphics
Get a look at the exciting new features in Anime Studio 11 in this 1-hour webinar presented by Mike Clifton, and Jason Cozy of the Anime Studio Team. Mike will show you how you can now do frame by frame animation in Anime Studio! He will also show you workflow game changers such as Layer Referencing, Animated Bone Targets and Animated Bone Parenting and when you can use them. See how changing the layer order of shapes in a single vector layer over time is now easy and how you can now flip a bone mid-animation allowing you to change an effect at any time. See all of this and more! The webinar concludes with a Q & A session where your questions will be answered.
https://www.animestudiotutor.com/bones/bone_dynamics/
16 April 2016mtbuck24
Apply principles of animation with ease with Anime Studio's bone dynamics
Part 1: Ik stretching - squash and stretch
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Music by: bensound.com
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https://www.animestudiotutor.com/introduction/webinar_anime_studio_pro_11_for_animators/
24 September 2015Smith Micro Graphics
Already animating with Toon Boom, Flash or another animation program and looking for an alternative? Let us show you why Anime Studio Pro 11 is a fast, affordable and easy-to-use alternative. Join Mike Clifton, Creator of Anime Studio, in this 1-hour webinar as he gives you a quick tour of the Anime Studio Pro 11 interface and walks you through several of the key features. Mike will also give you a quick rundown of how the animation process works for both the frame-by-frame and bone rigged systems in Anime Studio Pro 11. The webinar concludes with a brief Q&A session where your questions are answered.
https://www.animestudiotutor.com/bones/bone_dynamics_part_2/
16 April 2016mtbuck24
Apply principles of animation with ease with Anime Studio's bone dynamics
Part 2: Bone Dynamics - Overlapping Action
Follow Mike on Facebook
Follow Mike on Tumblr
Downloadable Character
Follow me on Gumroad
Join the Facebook group
Music by bensound.com
https://www.animestudiotutor.com/bones/target_bones_moho_pro_12/
23 April 2017McCoy Buck
Target Bones are a really powerful tool that was introduced in Anime Studio 10. In this lecture learn exactly how a target bone works, why you would use it, and how you would use it.
This is from the Intermediate Rigging Course
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https://www.animestudiotutor.com/bones/drawing__rigging_a_hand_part_1/
17 September 2013Funksmaname
A series showing how to draw, rig and add smart bone finesse to a hand in Anime Studio Pro 9.5
Part 1 shows how to draw and organise your layers. I use Mike Kelleys 'Swiss Army Points' tool, available at www.animatorsforum.com to make drawing easier, but you can do everything with the stock tools.
part 1 | part 2 | part 3 | part 4
https://www.animestudiotutor.com/introduction/anime_studio_10_webinar/
6 March 2014Smith Micro Graphics
Join Fahim Niaz, Mike Clifton and Jason Cozy from the Anime Studio Team in this 1-1/2 hour webinar as they review the exciting new features in Anime Studio 10. They show you how to streamline your work flow with the newly added bone constraint functionalities and how the new smart bone set up will let you produce smart bones faster and more efficiently. Learn how you can create more dynamic movement in your characters with the new Bounce, Elastic and Stagger Interpolations and how the new drawing tools will allow you to draw more free form shapes. All of this plus more! The webinar conclude with a questions and answers session.
https://www.animestudiotutor.com/introduction/anime_studio_101_webinar/
25 July 2014Smith Micro Graphics
Join Fahim Niaz, Mike Clifton, Jason Cozy and other Anime Studio team members in this 1-hour webinar as they review the exciting new features in Anime Studio 10.1. The team will demonstrate new workflow improvements and feature enhancements in Anime Studio 10.1 including timeline markers, "shy bones" (@21:30), updates to GPU acceleration, saving to Anime Studio 9 and exporting to FBX. All of this plus more! The webinar will conclude with a brief questions and answers session.
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