SearchFound 135 results for 2d animation
24 September 2015Smith Micro Graphics
Already animating with Toon Boom, Flash or another animation program and looking for an alternative? Let us show you why Anime Studio Pro 11 is a fast, affordable and easy-to-use alternative. Join Mike Clifton, Creator of Anime Studio, in this 1-hour webinar as he gives you a quick tour of the Anime Studio Pro 11 interface and walks you through several of the key features. Mike will also give you a quick rundown of how the animation process works for both the frame-by-frame and bone rigged systems in Anime Studio Pro 11. The webinar concludes with a brief Q&A session where your questions are answered.
19 June 2012crowquill66
Correction: "I keep calling the mouth one shape, but really it's one object... they are separate shapes connected or joined shapes. The mouth object sits on only one layer." jg
A quick explanation of how I set up a character in Anime
Studio Pro 7 and animate them using point level animation. A great way to add stretch and squash to your characters.
If you find this explanation helpful then please comment so that I know to make more. I could also make some more detailed tutorials.
Thank you for watching.=)
You can see the finished cartoon here:
7 March 2018Víctor Paredes
With the inclusion of intervals inside AS, we have the option to animate on 2s, 3s or whatever interval we want.
I always liked this feature, but I wasn't able to get good results with it. Now I finally got an idea to get good animations in 2s and want to share this "tutorial" with you.
The difference between animating on 1s (each single frame has animation) and animating on 2s (the movement holds each two frames) could seem subtle, but it opens a lot of possibilities, gives more control over the animation and also and gives the movement another -less computational- rhythm.
Please watch the video and give feedback here:
5 November 2015Smith Micro Graphics
A behind the scenes look at how a short animation can be created in Anime Studio 11 animation software.
18 February 2018Troy Picou
Join me as I animate the crab from my new character design course.We will discuss ways to use the timeline and create smoother animation. My apologizes, some portions of my timeline were covered during the video. My stream software has been giving me issues so this was prerecorded.
25 November 2012ShoNuff93
This is a quick tutorial on making a randomly rotating tech graphic for anime studio. Using a little masking, one keyframeand some random rotation you can create a pretty cool animation with little effort.
8 July 2012ShoNuff93
This is a revise video of how to make a forward facing character in anime studio. After seeing how Selgin used his walk ruler I realized that using reference points really helps out the animation. This looks much better than the original post.
20 July 2016Stayf Draws
Anime Studio Pro 11 - Animation of 2D character with life-action. Learn how to use the natural brushes. How to paint real fur. A character setup with smartbones, switch layers and masks. How to do your compositing of your character in Anime Studio Pro 11.
This is a short video of the animation process. If you want to see the entire tutorial you can rent it for 24 hours or buy it and download the video file at: Vimeo On Demand.
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8 July 2012ShoNuff93
This is a tutorial on how to use the new scripting feature in anime studio pro 8. It allows you to separate multiple shapes that are created on one layer and distributes them to there own individual layer. This is really useful when you want to create an animation using physics or to break apart a character that you want animate there body parts individually.
8 July 2012ShoNuff93
This is a video to show you how I lip sync an animation. While a lot of people will say doing lip syncing frame by frame is too time consuming, I think the result is well worth it and one you get a technique down it becomes fairly fast to do. Also, by limiting the amount of mouths you use, the easier it becomes. Hopefully this helps anyone new to anime studio on how to lip sync frame by frame in a efficient and practical way!
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