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Found 52 results for Smart Actions
New in Moho Pro 12 (Anime Studio)
New in Moho Pro 12 (Anime Studio) - Anime Studio Tutorial
https://www.animestudiotutor.com/introduction/whats_new_in_moho_pro_12_anime_studio/
14 August 2016Smith Micro Graphics

Everything you need to make amazing, professional animation. Moho™ Pro 12 (formerly Anime Studio Pro) offers the most powerful 2D rigging system of the market and mix it with traditional animation tools, allowing to get professional results easier and faster.

See what's new in Moho Pro 12, including:

1. NEW! Bezier Handles: Get more design control with customizable vector bezier handles. Create unique line bends with fewer points! Freehand Tools produce less points as well!

2. NEW! Select Switch Window: Lip syncing and other frame by frame animations are easier to achieve! All Switch Layers can be viewed and keyed with the Select Switch Window. Having a visual interface speeds up animation tasks!

. NEW! Smart Warp: Create custom meshes that can bend, shape, twist and animate assets. Works for both images and vectors!

4. NEW! Improved Vector Import/Export: Import or export vector files without compromise! With improved SVG support, all points, lines and colors will transfer. This creates possibilities for true multi-software workflows.

5. NEW! Realistic Motion Blur: A new setting allows for true motion blur. Control the amount of frames and blend. Apply to any moving asset for instant results!

6. NEW! New Layers Window: The column based setup allows for searching, filtering, tagging, commenting and organizing layers. The columns are customizable and finding the layers you need has never been faster.

7. NEW! Auto Freeze Pose: With Auto-Freeze Keys turned on, when you move a bone, all other bones in the rig will be keyed. This ensures body parts only move when intended. No more floating bones!

8. NEW! Animate Multiple Layers at the Same Time: Get MORE done by editing multiple layers on the timeline in Moho™ 12. No more jumping back and forth between layers for complex tasks!

9. NEW! More Timeline Enhancements: Mute individual channels to isolate actions, split X, Y and Z channels for more control over your animations and more.

10. NEW! Pin Bones: Add one point bones to alter, move and reshape assets in fun new ways. Combine with traditional bones for more complex animations. Works with both vectors and images!


Drawing & Rigging A Hand Part 4
Drawing & Rigging A Hand Part 4 - Anime Studio Pro 9.5 Tutorial
https://www.animestudiotutor.com/bones/drawing__rigging_a_hand_part_4/
17 September 2013Funksmaname

A series showing how to draw, rig and add smart bone finesse to a hand in Anime Studio Pro 9.5

Part 4 shows how to add external control bones for bending fingers.

part 1 | part 2 | part 3 | part 4


Drawing & Rigging A Hand Part 2
Drawing & Rigging A Hand Part 2 - Anime Studio Pro 9.5 Tutorial
https://www.animestudiotutor.com/bones/drawing__rigging_a_hand_part_2/
17 September 2013Funksmaname

A series showing how to draw, rig and add smart bone finesse to a hand in Anime Studio Pro 9.5

Part 2 shows how add simple bones

part 1 | part 2 | part 3 | part 4


Animating a Detailed Head Turn
Animating a Detailed Head Turn - Anime Studio Tutorial
https://www.animestudiotutor.com/bones/animating_a_detailed_head_turn/
21 January 2014LilredheadComics

In the last part of our head turning series, we utilize smart bones, point animation and other techniques to create a detailed head turn. This includes movement for hair, ears, eyes, nose, mouth and other facial details.

Recorded By: Jim Mills
Narrated By: Chad Troftgruben

Part 1 | Part 2 | Part 3


Moho 12 Character Design Part 2
Moho 12 Character Design Part 2 - Moho (Anime Studio) Tutorial
https://www.animestudiotutor.com/drawing/moho_12_character_design_part_2/
16 April 2017Troy Picou

In part two of the character tutorial, we will be rigging the character we made in part one. Using smart bones we will create a rig that will give our character life.

Part 1 | Part 3


Drawing & Rigging A Hand Part 1
Drawing & Rigging A Hand Part 1 - Anime Studio Pro 9.5 Tutorial
https://www.animestudiotutor.com/bones/drawing__rigging_a_hand_part_1/
17 September 2013Funksmaname

A series showing how to draw, rig and add smart bone finesse to a hand in Anime Studio Pro 9.5

Part 1 shows how to draw and organise your layers. I use Mike Kelleys 'Swiss Army Points' tool, available at www.animatorsforum.com to make drawing easier, but you can do everything with the stock tools.

part 1 | part 2 | part 3 | part 4


Anime Studio 10 Webinar
Anime Studio 10 Webinar - Anime Studio 10 Overview
https://www.animestudiotutor.com/introduction/anime_studio_10_webinar/
6 March 2014Smith Micro Graphics

Join Fahim Niaz, Mike Clifton and Jason Cozy from the Anime Studio Team in this 1-1/2 hour webinar as they review the exciting new features in Anime Studio 10. They show you how to streamline your work flow with the newly added bone constraint functionalities and how the new smart bone set up will let you produce smart bones faster and more efficiently. Learn how you can create more dynamic movement in your characters with the new Bounce, Elastic and Stagger Interpolations and how the new drawing tools will allow you to draw more free form shapes. All of this plus more! The webinar conclude with a questions and answers session.


Bezier Vector Handles
Bezier Vector Handles - Moho (Anime Studio) Tutorial
https://www.animestudiotutor.com/introduction/bezier_vector_handles/
14 August 2016Smith Micro Graphics

Bezier Vector Handles have been introduced in Moho 12. They allow you to design your vector graphics in different ways. You get more precision being able to modify your lines with the bezier handles. They work in a way similar to other design software such as Adobe Illustrator.

Moho - Complete Animation Software for Professionals and Digital Artists

Everything you need to make amazing, professional animation. Moho™ Pro 12 (formerly Anime Studio Pro) offers the most powerful 2D rigging system of the market and mix it with traditional animation tools, allowing to get professional results easier and faster.

Moho™ Pro 12 is perfect for professionals looking for a more efficient alternative to traditional animation. With an intuitive interface and robust features such Smart Bones™, Smart Warp, Bezier handles optimized for animation, frame-by-frame tools, a professional Timeline, physics, motion tracking, motion graphs, 64-bit architecture and much more, Moho™ Pro 12 delivers advanced animation tools to speed up your workflow and combines cutting-edge features with powerful technology for the most unique animation program for digital artists


SVG Vector Graphic Import and Export Moho 12
SVG Vector Graphic Import and Export Moho 12 - Moho (Anime Studio) Tutorial
https://www.animestudiotutor.com/introduction/svg_vector_graphic_import_and_export_moho_12/
14 August 2016Smith Micro Graphics

SVG support has a major upgrade in Moho Pro 12. It is now possible to import and export vector graphics and retain your points, colors and shapes.

Moho - Complete Animation Software for Professionals and Digital Artists

Everything you need to make amazing, professional animation. Moho™ Pro 12 (formerly Anime Studio Pro) offers the most powerful 2D rigging system of the market and mix it with traditional animation tools, allowing to get professional results easier and faster.

Moho™ Pro 12 is perfect for professionals looking for a more efficient alternative to traditional animation. With an intuitive interface and robust features such Smart Bones™, Smart Warp, Bezier handles optimized for animation, frame-by-frame tools, a professional Timeline, physics, motion tracking, motion graphs, 64-bit architecture and much more, Moho™ Pro 12 delivers advanced animation tools to speed up your workflow and combines cutting-edge features with powerful technology for the most unique animation program for digital artists.

Learn more about Moho at http://my.smithmicro.com/moho


Switch Bones Technique
Switch Bones Technique - Moho (Anime Studio) Tutorial
https://www.animestudiotutor.com/bones/switch_bones_technique/
27 June 2017Víctor Paredes

Here is a way to have different "sets" of bones inside of the same character.

More info on the LM forum


Showing tutorials 31 to 40 of 52