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Found 155 results for intermediate
Forward Walk Cycle
Forward Walk Cycle - Anime Studio 8 Pro Tutorial
https://www.animestudiotutor.com/bones/forward_walk_cycle/
8 July 2012

This is a tutorial was made to show anime studio users how to use the bone scale, bone rotate and camera tools to make a simple walk cycle animation for a forward facing character.


Forward Walk Cycle II
Forward Walk Cycle II - Anime Studio Pro 8 Tutorial
https://www.animestudiotutor.com/bones/forward_walk_cycle_ii/
8 July 2012

This is a revise video of how to make a forward facing character in anime studio. After seeing how Selgin used his walk ruler I realized that using reference points really helps out the animation. This looks much better than the original post.


Making Cloth
Making Cloth - Anime Studio 8 Pro Tutorial
https://www.animestudiotutor.com/bones/making_cloth/
8 July 2012

This is a quick 5 minute tutorial on how to simulate cloth movement in anime studio. It's a pretty simple concept but very effective. You can fine tune the technique to make very realistic clothes for characters, flags, capes ect.


Hovering and Floating Effect
Hovering and Floating Effect - Anime Studio 8 Pro Tutorial
https://www.animestudiotutor.com/bones/hovering_and_floating_effect/
8 July 2012

This video is to show anime studio users how to make objects hover in just a few quick steps. This technique can be used for a variety of objects. UFO's, superhero's elemental effects ect


Webinar: Speed Up Your Workflow
Webinar: Speed Up Your Workflow - Anime Studio Pro 8 Webinar
https://www.animestudiotutor.com/introduction/webinar_speed_up_your_workflow/
24 June 2012

Join Victor Paredes as he shares with you his special techniques and tips to speed up your workflow in Anime Studio. See the various ways he creates walk cycles - one of the biggest challenges in animation. Learn how to improve head rotations in your animations as he discusses easy tracing tips, drawing for animation, using symmetry within Anime Studio, and how to use blend morphs effectively. In addition, Victor will share his insights on rigging soft shapes and show you how he brings his characters to life.


Adding Movement to a Character
Adding Movement to a Character - Anime Studio 8 Pro Tutorial
https://www.animestudiotutor.com/bones/adding_movement_to_a_character/
8 July 2012

This is a tutorial for adding movement to a character that is already rigged with bones. It's less a tutorial and more on how to make key frames for quick movements. This is assuming you already know how to rig a character with bones.


Simulated Physics Feature
Simulated Physics Feature - Anime Studio Pro 7 Demo
https://www.animestudiotutor.com/physics/simulated_physics_feature/
4 June 2012

One of Anime Studio Pro's new features: Simulated Physics Set the density, gravity, friction and springiness of objects and see how they collide!


Basic Physics
Basic Physics - Anime Studio 7 Pro Tutorial
https://www.animestudiotutor.com/physics/basic_physics/
4 June 2012

Here is a basic tutorial on how to work the Physics features in Anime Studio Pro 7


Physics Tutorial
Physics Tutorial - Anime Studio Pro 8 Tutorial
https://www.animestudiotutor.com/physics/physics_tutorial/
4 June 2012

Tutorial showing the rag-doll physics in Anime Studio Pro 8


Patch Layers
Patch Layers - Anime Studio Pro 8 Feature
https://www.animestudiotutor.com/layers/patch_layers/
4 June 2012

Patch layers make arms joints much easier to rig.


Showing tutorials 1 to 10 of 155